I do actually really like this as well. Set phasers to stun comes to mind. Would be great to have them to have a chance to become conscious after awhile...
The main problem is for the person that is unconscious? What happens when the player logs out? This gets into Ark level problems. This...
I'm sure the team is looking at ways for block/chunk/entity level LoD. I've even suggested a few methods to them myself. Enabling technologies like that would help the game as a whole. We'll see where they take it, but as much as I'd want to implement a system similar to this. The core of...
I'm always looking for ways to add to the factions interactions. Would it be neat for the trade guild to facilitate this data? I mean it would be kinda awesome to get mail from them every week with statistics, but I could also see the sense in making it a menu.
Small charges would make for great personal equipment and could be limited as well.
In terms of meta, AntiMatter/Matter makes more sense to me since we have infinite power and basically only energy weapons.
I'm surprised no ones commented on the numbers more. Once you tag it to something else...
Not particularly sure, If unity runs on it, it should be fine. I'm not sure if I'll release a desktop (Win/*nix) version or not. I think there are others working on build tools for that. I'm trying to keep my scope reasonable so I can finish it.
Lots of points and things to talk about here.
First I like many of LunaIsBestPony 's ideas, One in particular, partial shield bypass, may make sense.
There is a lot of opportunity for meta game-play to happen if you try to think about the other systems involved. If the warhead is expensive...
Not gonna comment on numbers just yet. Gotta let it sink in. I'm generally for a warhead buff. The current numbers presented by Dr. Whammy might be a bit much, but the suggestion I have is for cloaking and radar jamming. It makes them a little easier to use I think as well.
Start them as inert...
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