Hi,
Nice preview :)
For Docking, you must find a way to make sure that the blocks from the 2 entities will not get inside one another.
I don't know for next update yet, but i've seen recently that when docking, the fact that the entities are in one another leads to heavy laggs and freezes. ( I...
Does he have the 64-bit version of java if he got windows seven 64bit ?
( I had many crashed for no reasons all the time, just because i was running it on java 32bit with windows 64bit )
I think it's already possible.
For a LAN, one of the network must create a dedicate server.
Then by using the port with the IP adress of the lan network you should be able to connect to each other.
Ex for the port : 192.168.0.1:4242 ( Don't know if this one will work but if i'm correct, the...
It seems that captchas aren't active on the ships comment's ( i don't know if it's intentionnal )
Personnaly i don't like captchas but if there is spam, well i understand.
Elladan
I really like the idea about planets as it's a really interesting feature you propose.
I agree with this but i think that only the surface of planets should be destroyable, they should get a "quite" indestructible core or something like that ( you don't blow a planet with lasers or missiles ...
Actually, i'm not saying the system is wrong. I'm just saying a capital ship with about 1000 trusters should have at least more thrust than one with a single thruster.
They wouldn't get max thrust at 50 like fighters but 4-5 would be more appropriate ( as it takes a lot of the battery of the...
I've noticed also that there seems to be a problem with thrusters : ( looking at the ship i build and share on the website ) adding or removing his thrusters can't change his thrust/mass ratio.
>> either the thrust limit is too low ( the ship can't be built as big as people wants ) or the mass...
Coop mode and Team Deathmatch
I spawn into the shop, if i remember, that's the same error that Elladan had, on a previous version (correct this as soon as possible please)
>> Use the Reset fonction of game launcher when you change the game mode.
Hum okay...
well i've created a new ship since the backup and also got the test of explosive.
If i put the old blueprint in the new ( it's about the .txt that i fear interferences ), won't it erase the new one ?
Hello,
I've build some ships before last patch, i still see them in the blueprint folder but they don't appear in the catalog manager.
How can i get them back ?
It seems there is problem with the explosive module. When entering in collision, a red message : server don't answer appears.
After sometime, the game crashes definitely
It seems this bug happens on all modes, even team death match ( i was with pringles, in the same team and we lost against no one, and no AI )
It's a major bug that occurs on all games after ( i believe ) the same amount of time. Still i haven't timed it properly.
"Another thought is that you should be able to turn your ship arount itself without any thrusters, because it is only logical that you don't turn your ship with thrusters on the back of it..."
I totally disagree with that. But it's true that it's not logical to turn on ourselves, we should have...
I don't know if others share the same problem but i spawn inside the shop so i can't move and do anything
This is happening in Coop Deathmatch and Team Deathmatch
I can buy from the catalog but i'm having problem to save in it.
I built a ship, then i choose save in catalog, ask me for a name. I give one.
Then the ship don't appear in the list so i don't know if it was properly saved but i don't think so.
I looked into it and found that the ships are...
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