Search results

    1. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      Soooo much interior. Some might call it a ludicrous amount of interior. At this point I am just working my way up from the bottom. I am actually thinking about copying entire decks out and working on them individually. I figure it might be easier to visualize what I want to do with each deck.
    2. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      Turret defense has been a major concern for me of late. I spent a bit of time spawning multiple groups of mobs to see how they perform. The 4-disc turrets on the ship spew out an impressive cloud of swarming missiles and are very effective but it has been the smaller turrets that have been of...
    3. Superjudge

      WIP [Elite: Dangerous] Anaconda Cruiser

      Had an Anaconda melt my face off last night. I've been tooling around mainly space trucking since E: D was released and on a whim decided to pick up one of those 185,000 credit NPC bounties you see from time to time. I figured it was a suicide mission in my Eagle but they are so cheap to...
    4. Superjudge

      Star Citizen ship replicas: Aegis Dynamics Gladius RELEASED

      Well, I didn't do it that night but I did finally get around to making a Redeemer like ship... sort of... At the very least it is the same size as a Redeemer.
    5. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      Yes, I did rename this thread. "Aged like fine wine" was starting to bug me. Just a very little update. After sitting dormant for what felt like forever I decided to take Valhalla out for a spin. My first stop was to a nearby planet for a little target practice. Valhalla features 16-forward...
    6. Superjudge

      Star Citizen ship replicas: Aegis Dynamics Gladius RELEASED

      These look pretty darn good given the limited ability to add detail vs keeping the size the same. I personally cannot wait to fly my Redeemer around in SC sometime in the future. Hmmmm, maybe a Redeemer build is in order for Starmade. I know what I am doing tonight!
    7. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      ...continued one more time! After that we work our way back to the fighter / bomber launch bays. Next is the bomber recovery deck. Its still pretty spartan and unfinished. This hallway runs along the spine of the ship. I call it the "Promenade". Here is a shot of the core...
    8. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      ...continued again View from the second hangar deck to what will either be main engineering or main life support. Inside that area. The next shots take us down that yellow lit hallway in the last picture, past the main power storage, into the nacelles and finally to the main spherical...
    9. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      ...continued Here's a couple shots of the bridge and some details along the top of the ship just aft of the bridge. Here are some views of the main hangar bay with some of my other ships inside. I call this structure at the far end of the main hangar the "Grand Balcony" Here are...
    10. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      Alrighty, As promised, here are the screens. I'll start off with the requested shots of the back of the ship. Here is a shot over the "shoulder" of the port side nacelle. In my lore, the ship relies quite a bit on the use of gases collected by gravitomagnetic ram scoops located...
    11. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      I'll get some newer screenshots together by the end of the week. Been a busy one at work plus I've got some revisions to my main hangar I'd like to have done first. Plus there is this mysterious mirrored hole that I now have to fix. It never ends. As for being too flat in reference to color...
    12. Superjudge

      The Valhalla: The making of a Heavy Assault Carrier

      Off and on during the last year I have been building a titan. I had it up on the old forum but never bothered to repost it since I wasn't working on it at the time. It started out life as concept art by Henry Pashkov as a ship he was modeling to potentially be in Star Citizen. I thought his...
    13. Superjudge

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      I've seen your ship advertised in your signature forever but this is actually the first time that I have stopped by to take a good look. I really appreciate the style that you have chosen as it is somewhat similar to what I have going on for my Valhalla titan. Honestly though, looking at what...
    14. Superjudge

      Starmade Propaganda

      I like the posters however, if I might offer one small critique. You might consider not using light colors on light and dark on dark. High contrast, especially in a poster, would make the message more easily discernable. Other than that, I think they look great.
    15. Superjudge

      Engine Porn

      Anyone else seeing an asteroid tethered to some humongous engines in this pic? That's the fastest asteroid in the galaxy!!!!
    16. Superjudge

      Engine Porn

      I'll share a few shots. I started this late last year. Had it up on the old site. Got quite a bit done and then the game updates at the beginning of the year really screwed up my framerates to basically unplayable levels. Kinda killed any enjoyment I had in the game. In the last month and a...
    17. Superjudge

      Engine Porn

      These are the engine for my Titan, the Valhalla. I am still writing the lore for the ship but the 4-large blue engines are along the lines of a Pulse Ion Thruster and the 2-red finned engines are Magnetoplasmadynamic thrusters. Should be plausible for sublight speed in the future. Engine...
    18. Superjudge

      Magna Ferrum

      Try increasing the Max Segments in Graphic Memory. The draw distance can be kicked up to 200 and you can see asteroids, shops and starbases in the next sector or two but if you don\'t allow the game to render all the segments of the ship you\'ll never see the whole thing. Additionally, in...
    19. Superjudge

      New Principles to how my ship moves

      For the record Star Trek didn\'t coin the term \"nacelle\". A nacelle is simply the housing for an engine and not necessarily the engine itself. The use of the term in aerospace predates Star Trek by several decades. Additionally, I can\'t see how the use of nacelles in anyones design could...
    20. Superjudge

      RP rooms for ships Suggestions Please!

      Water Treatment/Storage Life Support Combat Information Center (for larger ships) Molecular Replication Lab Cargo Holds Drone Bays Also, I think the type of rooms you\'d want to have on your ship depend on what setting you are going for. What is the state of your particular universe? Is...