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      Ship Size vs. Turning Speed

      I agree. I think having moment calculations based on thruster power and distance to ship center of gravity would be an excellent addition. Especially in the case of functional design, I could imagine unconventional designs that allowed for certain axial rotations to occur more quickly than...
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      Warp speed

      This idea has been requested oh so many times, as you\'d realize if you searched even the last 2 pages of the suggestions forum.
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      Pods, and ship boarding

      With all due respect, I really don\'t see how this is necessary. Just keep the docking area to its minimum size and size your escape pod large enough to fill most of it. After all, a real escape pod should be roomy enough to fit a sizeable amount of crew who need to abandon ship. Plus, for it...
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      Ship center of gravity calculation

      While building, I seem to notice that any ship will pivot about the ship core as its center point. However, for extraordinarily large crafts (and sometimes while considering functional design), it may become difficult to ensure the ship core remains in the center of the craft. Due to this...
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      AI improvement

      This is something I would very much like to see - it would make flying a carrier either solo or with only a couple of friends a very viable style of warfare. However, if done, also consider adding a way of defining docking/undocking waypoints; if I have an internal hangar bay, it\'d be nice to...