Bug Fixes:
Fixed entity type filter not displaying correctly in build sector entity list.
Fixed a bug causing player build sectors to be initially invisible on build sector list.
Changelog:
Added an entity type filter for entities tab in build sector menu.
Bug Fixes:
Fixed a nullpointer exception caused by invalid entities in build sector menu.
Bug Fixes:
Fixed bug causing prize bars to have a negative inventory volume.
Changelog:
/build_sector spawn command can now be used to spawn an entity on a dock if the player is looking at a rail block.
Can we collectively agree to just drop the whole power 1.0 2.0 QF debate (at least for this thread)? It's clear people will never agree on it and frankly I'm getting tired of the constant arguing about it.
You actually can play the latest dev build (v0.202.127 as of this posting) and mess...
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