The NFD Osiris class has dual hulk missiles dealing 7.2mil damage each. It can vaporize most ships under 150m.
The NFD Harbinger heavy artillery platform has a single hulk missile that does 128mil damage per shot.
They both blow up the same amount of hull.
Something about that seems odd...
We never really used explosives in ours. Didn't really like the prospect of replacing half the back end of the ship and potentially the biodome, reactor core, mental hospital, and supply hangar every round. :p
On the other hand, our current one isn't the size of a planet section.
*scribbles...
NFD has a training room. It's inside a cityship.
It has multiple floors.
It has logic.
You can toggle the lighting and enable traps.
And it looks cool.
We reset the faction PM ~every two months, and yeah, we probably should make different sections for the different fleets. I've just never gotten around to it yet, but I'll see what I can do.
I find it odd that I can log on most days and see at least four of my guys derping about, but when it comes time for a war games only two are available.
@TheDerpGamer
I didn't because I assumed Creeper did...
I'll have you whitelisted within the next 30 minutes, provided something doesn't go wrong with my schedule.
Star trek, you say?
Wow, how do you not know your quotes?
They obviously came from George Washington, during the second war with the Galactic Muggle Empire, while he was flying the USS Firefly-prise against the Dalek fleet.
Get it right, jeez.
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