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    1. ultimatemonster5

      StarMade Prebuild 0.09439: weapon balance

      All you need to do is add splash damage to the amcs. Then they\'ll be perfectly balanced. ;] Great job on the game so far
    2. ultimatemonster5

      Missiles Automatically destroy core

      Oh and its when it penetrates shields to get to the hull
    3. ultimatemonster5

      Missiles Automatically destroy core

      I just found a bug where i'll score a missile hit on a ship and it will overheat the core; no matter where i hit.
    4. ultimatemonster5

      My idea on game balancing

      for a good ship it\'d be like every .05 secs a block melts and disappears
    5. ultimatemonster5

      Multi-directional guns

      Although its a pretty nice touch Xd
    6. ultimatemonster5

      My idea on game balancing

      AMCs do 2 2 times more damage overall. More range 1/2 higher. Firing speed gets slower and they fire at 1/4 ROF Hulls have 200 hp Hard hulls take half damage and have 500 hp Add reinforced hull with 1000hp damage which takes 3/4 damage but costs like 100k each block. For rich only XD The...
    7. ultimatemonster5

      Is a large update in the works.

      I'm just wondering if theres a large update coming soon to starmade. Because schema hasn't posted an update in a while. Just curious XD.
    8. ultimatemonster5

      StarMade: Stuff

      Could you modify the sector changing mechanics as wheneve r i change sectors. The planets teleport away and i cant hit my enemies anymore. Until they change sectors
    9. ultimatemonster5

      StarMade dev update: Meta items

      Could you address the issue of you being able to shoot docked ships [on your ship]
    10. ultimatemonster5

      Big Ships are Terrible now...

      Why are you complaining about this so badly. It makes the game more fun as you can\'t made an entire cube of shields and power and be indestructible. Fair enough the armours to weak but I find that the shields are fine. Just add a few more armour classes. One with 1000hp and so on.