Search results

    1. jzimmerman4

      Lander module with special thruster/hover sub-system

      This would be really nice to have once hover blocks are released. I feel like it should just be incorporated with the hover block though.
    2. jzimmerman4

      Sloped Turret docking units.

      +1 because one of my new ships will need this.
    3. jzimmerman4

      Shields only absorb a Percentage of damage.

      Here is an idea I had that incorporates the OP So first off hulls use hull armor absorption Second, hulls are fully affected by shields (shields absorb 100% damage is shield block is shot) And thirdly, if any block besides hull (or plexdoor) is hit, shields only absorb a percentage of damage.
    4. jzimmerman4

      Suggestion for (Oh God) Big Ship Vs Small Ship.

      I feel like this will make capital ships even more powerful and fighters even weaker which isn\'t a good thing.
    5. jzimmerman4

      Shield Overhaul and Sundries

      Hull absorption is the best solution but what if we combine multiple ideas. So first off hulls use hull armor absorption Second, hulls are fully affected by shields (shields absorb 100% damage is shield block is shot) And thirdly, if any block besides hull (or plexdoor) is hit shields only...
    6. jzimmerman4

      Kro's build-a-ship Workshop

      Nice work. Can\'t wait to download it to get ideas for my drop ship. Oh and forgot to ask how many mechs it holds.
    7. jzimmerman4

      Gamemode ideas

      +1 I would love to see this eventually added into the game! a hard core mode would be fun to (only one life)
    8. jzimmerman4

      Shield Overhaul and Sundries

      +1 to having both shield types in game.
    9. jzimmerman4

      Shield Overhaul and Sundries

      Personally I really like skin shields as they have as really nice effect and bubble shields can be kinda ugly. Using your suggestion though and making it so the shields are divided up around the ship would allow for more strategy to be used which I do support.
    10. jzimmerman4

      Brotherhood Republic Fleets

      I like to build my own ships since using smedit isnt a challenge... just cheating. Though it is a good way for beginner players to learn how to create large ships
    11. jzimmerman4

      Brotherhood Republic Fleets

      I didnt use smedit for my ships if that is what you are referring to. Well besides moving the core to make it more protected on the prototype.
    12. jzimmerman4

      Brotherhood Republic Fleets

      Mech 1 (v1 -> v2 -> v3)
    13. jzimmerman4

      The Figurehead

      I like it though the front \"wings\" looks a little flat so maybe you want to make it slanted like the side ones are.
    14. jzimmerman4

      Planetary Bonuses

      How about regenerating ores. In a game i use to play (Runescape) the ores would regenerate, higher level ore= longer regen period.
    15. jzimmerman4

      Space dwelling creatures

      I wouldnt mind seeing the \"space whales\" from the Avengers as a mod once this game is released.
    16. jzimmerman4

      Flyable asteroids (And planets?)

      You can build an asteroid ship: http://www.youtube.com/watch?v=Qwzgvdc2d3w
    17. jzimmerman4

      The comprehensive StarMade suggestion

      100% agree with warp nodes but there should also be a FTL/ warp drive for short range fast travel. And adding on to what you said about system combat, in general everything in a star system should be larger but more rare.
    18. jzimmerman4

      The comprehensive StarMade suggestion

      I just feel like it would be near impossible to find a your own base if you had to search a 25X25X25 km cube for it. Maybe there can be sub sectors or something that are the saze of a planet. Also, having multiple planets in one sector would cause many problems when trying to load in a base...
    19. jzimmerman4

      The comprehensive StarMade suggestion

      Love the ore/relic/mineral ideas as well as most everything you said about a galaxy. The only parts I disagreed with is that sectors shouldn\'t be as big since they are used manly for navigation purposes. I also thing that the outer and inner galaxy should be more varied, like one dangerous...
    20. jzimmerman4

      A Galaxy Burning: A Starmade Fiction (Chapter #12)

      I do not believe so... and I have seen some huge wall of texts out there