The thing is with those games like Star Conflict these not min-maxed ships only work because ships have HP and after a certain number of hits, no matter where they are hit, they will explode. You can't do that in Starmade any more because Reactor HP. If they reintroduced Structure HP you could...
As I said on the Discord, I did extensive testing and Missiles now work, hitting AI piloted drones a good percentage of the time. I should also point out that AI now can actually AMS as long as you are a good distance away from the missile launchers. IDK why people are complaining that missiles...
When setting up fully automated factories you need to hook up each factory to the main station's storage. However, if the storage is far away it is tedious because you have to C each factory then V it to the storage.
Why can't we just SHIFT C a factory and that selects all of them, and then V...
Star Conflict was pretty good. I played it for a while until it started crashing my computer routinely. The weapons systems were good, the homing missiles hit every almost every time, and cannon shots usually hit. Also, every weapon had an advanced targeting system that actually worked. Pretty...
The problem with the way starmade is structured is these great ideas are very exploitable. All you'd have to do is make a tonne of stations with a single block reactor and a single mining chamber.
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