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    1. OfficialCoding

      vanilla state fighters, and a way to have locked up sectors

      The thing is with those games like Star Conflict these not min-maxed ships only work because ships have HP and after a certain number of hits, no matter where they are hit, they will explode. You can't do that in Starmade any more because Reactor HP. If they reintroduced Structure HP you could...
    2. OfficialCoding

      Ideas on the Role of Crew

      Yeah definitely as an option. They should not be required though
    3. OfficialCoding

      vanilla state fighters, and a way to have locked up sectors

      As I said on the Discord, I did extensive testing and Missiles now work, hitting AI piloted drones a good percentage of the time. I should also point out that AI now can actually AMS as long as you are a good distance away from the missile launchers. IDK why people are complaining that missiles...
    4. OfficialCoding

      Remove Orbiting Spawn Camera

      Yes that's right
    5. OfficialCoding

      Reverse Connection Block

      I already sorta made a thread about that here https://starmadedock.net/threads/shift-c-to-mass-select-blocks.31040/
    6. OfficialCoding

      SHIFT C to mass-select blocks

      When setting up fully automated factories you need to hook up each factory to the main station's storage. However, if the storage is far away it is tedious because you have to C each factory then V it to the storage. Why can't we just SHIFT C a factory and that selects all of them, and then V...
    7. OfficialCoding

      Can you create an automatic mine layer?

      I think it is possible. I think jw608 explains in this video.
    8. OfficialCoding

      "Logic loop protection: Signal stopped from traveling to another entity!"

      However, Sending wireless across entities still works.
    9. OfficialCoding

      Bland to Dynamic Survival

      Star Conflict was pretty good. I played it for a while until it started crashing my computer routinely. The weapons systems were good, the homing missiles hit every almost every time, and cannon shots usually hit. Also, every weapon had an advanced targeting system that actually worked. Pretty...
    10. OfficialCoding

      Disable Homebase Invincibility if Mass/Person > X

      The problem with the way starmade is structured is these great ideas are very exploitable. All you'd have to do is make a tonne of stations with a single block reactor and a single mining chamber.
    11. OfficialCoding

      GL_INVALID_FRAMEBUFFER_OPERATION

      Try dissabling Framebuffer in settings
    12. OfficialCoding

      Pirate Stations not attacking?

      Pirate Stations are all old power which is why they don't attack. Old Power has been completely depricated.
    13. OfficialCoding

      Travel direction indication

      Yeah space dust is busted
    14. OfficialCoding

      Railcannons and auto Placers

      This is already in the game. It is a warhead torpedo + shootout Rail. It is quite ease (but tedious) to set up.
    15. OfficialCoding

      How to use Crew

      I think you can but you may need admin commands or access to the server files. Neither of which I have.
    16. OfficialCoding

      How to use Crew

      Yeah I know. The problem is I am in multiplayer and I am not an admin
    17. OfficialCoding

      How to use Crew

      The only command i saw when i hit r on them was the get on team or leave team button.
    18. OfficialCoding

      How to use Crew

      Thanks. How Do i get crew to follow me and how do I get them to stay in my ship when my ship is moving?
    19. OfficialCoding

      Ideas on the Role of Crew

      Yes. I've been wanting to see this for a while. Hopefully in The Universe Update.
    20. OfficialCoding

      How to use Crew

      Thanks