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    1. jzimmerman4

      RefiDesign Shipworks

      Those buildings are so cool looking!
    2. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Added 2 self propelled missiles which can be armed and launched from the safety of the bridge.
    3. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Haven't tried cloak but jammer didn't work sadly. And yes more blocks will make it go faster so im probably going to weaken my reverse to make the normal cruise faster.
    4. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Result of some cruise tests. Has the ability to cruise while you enjoy a hot cup of cocoa. I may do some more logic on this ship (self propelled missiles) and make it fully logic active.
    5. jzimmerman4

      Push Effect + Clock = Cruse Control!

      Flew the Pile O Junk Cruise Ship into a sun so I did a remodel using this concept. Got a nice interior now but it can only cruise at around 30 and reverse at 10. Oh and there are two self propelled missiles on there. Lecic I wonder if I could achieve turning some how. Does anyone know if...
    6. jzimmerman4

      (Shader mods) Bearish's Super Mega Mod Thread of Doom

      This sure as hell tickles my fancy! lmao This looks amazing and definitely should be in the game.
    7. jzimmerman4

      Push Effect + Clock = Cruse Control!

      Had some fun with this and created a small little cruise ship that can go forwards and backwards.
    8. jzimmerman4

      Push Effect + Clock = Cruse Control!

      Thanks for this. I am curious as to what role the or gate does.
    9. jzimmerman4

      Starmade Logic Tutorials

      Nice. Would you be able to post a picture of it so that I may use it?
    10. jzimmerman4

      Starmade Logic Tutorials

      I am having the same problem with not being able to turn off a repeating circuit/clock. It would be great to know how to do this for the base defense system I am working on.
    11. jzimmerman4

      Ejection Block / Explosive Bolts

      It certainly would be, maybe not as fun for us people who like messing around with logic though. :p
    12. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Since I have the space now I definitely plan on doing something really similar!
    13. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Deciding to change the middle section of the Beowulf to provide more room for interior and because it fits the ship better. Here is the shape it will be (details to come) Edit: not sure how to do armor for the new center so some suggestions would be nice.
    14. jzimmerman4

      Ejection Block / Explosive Bolts

      Neat idea but yes it can be done with logic. Here is my little test which provided good speed and pushed the projectile in a straight line. Also, a neat feature of this set up is that it can be activated from inside the projectile aka escape pods. In this test I have the dock linked to a...
    15. jzimmerman4

      This is how epic StarMade would be with sound effects

      I messed around with the sounds a bit a while ago though I never was able to make something that I really liked. To convert the files I just used an online program, cant remember what it's called though. Ill look for it and keep you posted if I find it again. Edit: Already found it...
    16. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Ohh that definitely would but I find that cannons are pretty useless as of now since beams are just so much more accurate.
    17. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      I'll send you a download link once its finished. Haven't started on weapons yet since they are always changing as of now.
    18. jzimmerman4

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      Hahah thanks! I do plan on adding a few more since I am going for a realistic feel, as in every gun has a barrel. Hopefully it wont be overboard though but hey, who can have too many guns?
    19. jzimmerman4

      Portions of ships duplicating themselves

      Just had the same thing... weirdest bug ever. Also happened when I was missile testing. (missile/cannon/explosive)
    20. jzimmerman4

      HexHUD - User interface reskin

      So when are you planning on updating this with the new weapon window? I'd love to continue using this.