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    1. Zyrr

      NEW CONGLOMERATE RECRUITING (CASTE SYSTEM)

      I can\'t seem to get into it. By the way, if you don\'t have a battleship/battlecruiser/heavy cruiser design, I have my tried and true Leviathan. 2 Heavy turret slots, 4 light turret slots, 1184 mass, 141k shields w/ 4007 regen per second and 2.0 recovery. Two large AMC\'s and 2 very large...
    2. Zyrr

      NEW CONGLOMERATE RECRUITING (CASTE SYSTEM)

      Thank you! Quick question, what ships are in service and is there different ship composition for each fleet?
    3. Zyrr

      NEW CONGLOMERATE RECRUITING (CASTE SYSTEM)

      Age: 14 IGN: Zyrr Skype: None Preferred caste: Fleet pilot Short bio: I\'m a pilot at heart, most comfortable in large fighters and cruisers of all kinds. I\'m also good with fleet movement. Suggestions: Not a suggestion, and I realise that this is a bad stain for me, but until I finish my...
    4. Zyrr

      Fighting Gigantism in Starmade

      ***Wordwall here, skip if you have a short attention span*** Since we\'ve gone into my favourite subject - ship class and balancing them- I think I\'ll weigh in. Be mindful that I\'m going to relate some spaceship classes to actual ship classes from WW2 or around then. I\'m also going to add...
    5. Zyrr

      Maps

      Start Game > Tools > Reset Universe
    6. Zyrr

      Compilation of Ideas (MrNo)

      I agreed with everything except the missile damage. Yes, it actually needs to do some damage to shields but I mean honestly, the damage SD BB\'s and the Heat seekers do to hull is ludicrously overpowered. I hate being in my big bad capital cruiser and being gutted by a little fighter with a few...
    7. Zyrr

      Shadowblitz16 suggestions

      I like how the shotgun is a one hit kill if all 20 shots hit, but not the rocket...
    8. Zyrr

      Character model, guns and personal mining device, warp portals with sketches!

      I\'m a big fan of the rifle and character models idea, and I like the warp idea as well, but I would rather have a full ship module where one puts in the sector numbers (IE 2, 2, 2) and you and your ship are teleported there. Takes a large amount of energy to do so the ship module is encouraged...
    9. Zyrr

      invisibug & mirrors

      Thanks a lot in advance, schema!