Search results

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      Staying on board when you leave the core.

      I don\'t know what you guys are doing wrong, but I have never had this issue. I have big ships and small ships, and the only ones that I spawn outside the ship on are the really tiny ones where there is barely more than an access hatch to get to the core. Some of the small ones still surprise me...
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      Meredeste Watch Scorpion

      Here\'s the download link: http://star-made.org/node/15761 Be sure to rate and let me know what you think!
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      Chain-servering

      Personally, I think this could be a fantastic idea. With a little tweaking, server rules could be displayed before jumping into their territory, then you could decide if you wanted to go in or not. If a server has banned you, it could simply be a \"jump denied\" message or something. I would...
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      NERF PIRATES

      Ah, I see. You are talking about an increase in the pirate content. Not simply an increase in the difficulty and threat they represent. I too would like to see an increase in the content of the universe in general. I believe this is planned, so all we really need to do is be patient.
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      NERF PIRATES

      Steps to Buff Pirates: 1. Build the deadliest ship you can think of. 2. Save blueprint. 3. Set blueprint to be \"enemy usable\". 4. Find pirates. 5. Die. 6. Die again. 7. Die yet again. 8. Etc.
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      In memory of...

      Nice job on the Abbadons!
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      Meredeste Watch Scorpion

      I\'ve finished cleaning up the outside! (Phew) Now on to turrets, weapons, and systems. I\'ve been giving some thought to the interior as well. Pics! Final count was something like 198,000 blocks replaced. Grey hull indicates what I changed/cleaned. I tried to keep it very close to stock...
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      Meredeste Watch Scorpion

      So I\'ve been busy moving, and haven\'t had a ton of time to work on this ship, but I did get a few things done. I didn\'t like the original color scheme, so I came up with something new. Most of the progress on the hull is in hard to reach spots that are not big, but nasty contours to re-create...
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      Some figures for Missiles.

      Having seen the damage done to my own ships by missile toting pirates, I am quite sure that the simple dps/reload time is not an accurate representation of missile damage. There were spots in the hull where the damage on softer blocks underneath was quite catastrophic compared to damage on the...
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      Meredeste Watch Scorpion

      That might be your best option. With a complex model like this, it has literally taken over 25 hours to get this thing as smoothed as it currently is. I also find the wedges tend to add unnecessary bulk to a lot of the ship. I have trimmed over 20 million credits\' worth of hardened blocks off...
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      Meredeste Watch Scorpion

      Cleaning up the hull has taken much longer than I\'d hoped. You can see that I\'ve done a lot more. There are some sections that I am absolutely dreading going over, as rebuilding contours is eye-breaking labour. I\'ve started adding in accent lights. Because of starmade\'s mechanics, I\'ve also...
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      Offline Ship Editor

      It works perfectly now. That\'s fantastic. I hope it wasn\'t a total pain in the butt for you. Mucho Gracias! Keep up the good work. :)
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      Offline Ship Editor

      I\'ve gotta say, I\'m loving SMEdit. Not quite as much as I love MCEdit, but it is very handy nonetheless. I can\'t imagine how much work and frustration it is to keep up to date, but I do appreciate the effort! Importing .obj files FTW! One thing I did want to mention though - adding an image...
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      Meredeste Watch Scorpion

      For the curious - this will be the paintjob, although I will be adding details from the hull as well.
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      Meredeste Watch Scorpion

      So I thought I'd be brilliant and spend three hours figuring out how to import a ship model from another game. Some of you may recognize this iconic battleship. Longest axis is 400 m. Currently it is little more than a shell, as I intend to paint it using SMEdit, and that hates opening ships...
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      Antimatter Cannons hitting ships own turrets

      I feel as though this is not a \"bug\" per se. A rule is only a limit to your creativity if that is how you view it. If you think about it, we all build ships using rules that are already in place, but without being completely aware of them. We can only place blocks at right angles to each...