Search results

    1. S

      Gravity doors!

      Doors are effectively locked if you\'re not in the same faction. I don\'t like the original suggestion because it assumes too much. Let\'s say I open the door to my ship, and I walk in. You\'re suggesting that the gravity automatically turns on? And when I leave, the gravity turns off? Why...
    2. S

      50km Speed LIMIT

      I was on a server with a 1000km limit. Everything is a bit out of whack at that speed. I\'d stop, and have to wait for the systems to catch up. My ship would be stopped, but the sector displayed would have to catch up to where I actually am. Asteroids didn\'t even load in time passing them. I...
    3. S

      Survival PvP Server with modified economy.

      I\'m definitely going to try this out. I\'m not really into building massive warships anyway, but seeing them built when it actually took work to get the parts would be enjoyable. Plus, the manufacturing side needs tested. Without an economy adjustment like this, planets and asteroids are just...
    4. S

      On the Topic of Turrets

      Probably distance. You can manually fire and hit from a long range. But the AI seems to use the built-in distance in the weapon\'s stats as it\'s maximum range that it will start firing at. So if the distance is set to 100m, and you\'re at 101m, it won\'t fire. Also, it\'s from the distance of...
    5. S

      Working on a block explorer tool.

      Considering you can use any cheap (1c each) block equally effectively as hull blocks, I don\'t think making hull blocks cheaper would be game breaking.
    6. S

      Working on a block explorer tool.

      Oh I see, yes, that\'s convenient enough. It wasn\'t obvious at first. Unfortunately the factories are difficult to differentiate in-game for the first-time user. A server with an emphasis on manufacturing would be nice. I think we\'ve seen that people can build server-crashing planet-sized...
    7. S

      Working on a block explorer tool.

      I\'m looking into the factory mechanic, but it\'s quite daunting. What you\'ve made looks like an excellent resource. So far it looks like the production trees are there, but it doesn\'t say which factory unit to use for each step. That\'d make it more complete, for sure. Unfortunately the...
    8. S

      Cockpit's

      Just make a \'head turn\' toggle key for inside the cockpit. Turning would turn the view, but wouldn\'t control the ship. Limit the turn angle something reasonable. Front facing block, and front facing halves of the top, bottom, and sides of the block, perhaps. So that\'d be 45 degrees from...
    9. S

      Ship-Yard

      For one thing, that would put a time restriction in that could be useful. Having an instant battleship isn\'t very realistic at all. Of course, we\'re carrying enough blocks to build a battleship, and that\'s not realistic either. On the other hand, I\'ve played another game where large ships...
    10. S

      Benefits of buying ??

      I spent the $3 to support an independent PC game developer. I\'m sure I\'ll get $3 worth of entertainment by comparison to the handful of games I\'ve bought in the past.