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    1. D

      Borg Cube

      i absolutely approve of this man, please post the file when its done.
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      seperate guns

      this system also allows a friend you trust to get onto a set of guns that either face backwards or face a broadside as well since as the pilot this can be difficult since your mouse also turns the ship.
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      How do you class ships? (Corvette, Frigate, Cruiser, etc.)

      I\'ll find you a link to it, its the most widely accepted scale of ship classifications but it recently got buried under new topics in general, ill be back with a link. * puts on miner\'s hat* edit: found it http://star-made.org/content/blitzwings-guideline-ship-classifications so for...
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      Plex storage and its importance in the economy.

      New people would have to learn it as they go, but for new people the change might actually make this easier to understand than for people who\'ve gotten used to the current system.
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      Plex storage and its importance in the economy.

      i absolutely love this idea, but i have to agree with Sanman2006, getting out of build mode every 3 minutes or so, the amount of time it takes me to click away 500 blocks, to refresh my inventory of blocks would be a pain in the ass, and since i do all my ship building from resources gathered...
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      Pirate Stations

      Stations need not just large ships but small ones as well, the issue with pirate stations if you can land a ship that is just a core, a power generator, and one salvage beam, then mine the turrets to death by removing their connection to the station. the thing is, if you fly straight at the...
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      Turret core overload = big hole in my ship

      And never had any damage done to my ship by their explosions... maybe my turrets just aren\'t big enough to cause that kind of explosion. Also as for turrets being weak, well that depends on how you design them, my dreadnought has one turret on either side and they are each capable of rapid...
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      Inside turret control

      this is something large ships and stations DESPERATELY need. MY dreadnaught used to have a bunch of little guns ( 43 on both the top and the bottom and another 20 on the starboard and port so 126 total) and while they absolutely shredded pirate ships often times they\'d get shot to pieces...
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      Reactor help (not sure if bug or my own mistake)

      the regen bonus from making large reactors caps at 1 million energy regen. after that it can only go up by 25 for each new reactor block you add.
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      The Galactus engine

      In theory you just need a really big circle of non connected pillars of salvage cannons. Put a cockpit exactly in the center, aim down. and bam. then move slightly or just rotate. And Rotating actually might help too, if you build just a giant line you could position yourself over the center...
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      Best item to sell in stores?

      Raid any pirate station, finding one piece of Lvl 5 ore will net you a solid million credits. often you find HUNDREDS of Lvl 5 ores on a pirate station. also numerous other loots.
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      Shields not working

      So i just realized something my battleship didn\'t always have turrets on it, i haven\'t seen this bug SINCE i put turrets on my battleship. so im not sure whats up with that.
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      Shields not working

      This happened to me a lot back when i piloted a small frigate. it also happened a few times in my brand new battleship i\'ve only seen the Shields down! alert like 3 times ever. and yet i\'ve had to fix my ship\'s hull all the time.it hasn\'t happened to me recently so not sure what\'s different.
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      Desolation Anarchy | Survival | No blueprints | Missions/Encounters | Modified Economy | Modified Bl

      IGN: Dead_videos Faction: I do not currently belong to a faction Your age: 20 Do you agree that your IP will be logged an could be banned if found breaking the rules or exploiting? Do you understand StarMade is in Alpha and bugs will occur possible server wipe? Do you also understand pings...
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      Jolly's Ship/s...

      That image of the small Enterprise-D flying through the thruster housing just made me burst into laughter. that\'s a really big ship
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      Moving a Space Station.

      Tug ships must absolutely be required to take down their shields my original concern was in fact that without that we\'d end up with invincible titans and dreadnoughts towing absolutely massive stations into battle. but without their shields they would be massively easy to take down with...
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      Moving a Space Station.

      Well that sort of where scouts and such come in, if a faction is protecting somewhere they want to keep safe they should have scouts flying about patrolling if these scouts don\'t see a station coming so they can properly prepare an answer to having a station very slowly making its way towards...
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      Moving a Space Station.

      I can\'t think of a single space station in any kind of sci fi or even IRL that doesn\'t have some form of maneuvering thrusters to you know, not fall into black holes or lose orbit. The way i figure it, maybe there could be a block that is a special thruster for stations only, no matter how...
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      Discussion: perks for smaller ships

      When it comes to really big ships im a proponent of the Star Wars mentality which is, fly around and wait for your fleet\'s big ship to disable the shields on the enemies big ship, meanwhile use your fighters to kill your enemies fighters, then as soon as the big ship\'s shields are down thanks...
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      Starmade Videos

      That new mic really helped. Before you were barely understandable. Good luck.