I think the idea has merit,and the ability to fill er up at a station could add to game play.It wouldn't be as easy as throw the attendant a $20.00 and fill it up,it would have to be balanced by relation or faction points(they have to be good for something).Also the "engines" should be just that...
I was thinking of making a mine layer,the 25m/s should be fast enough.Oh dam I shouldn't of shared my plans,everyone put your fingers in your ears!o_O
funny I had my drone launchers working fine for launch and recall one night , the next the drones wouldn't recall?
time to work. TMC Myna
mining starts it all
introducing the T-Bird transport,carries 6 usd docked 60k cargo pods that can be manually flown.
nice shot of the engines
I was having the same issues on my drone carrier,the drones were colliding with my blast doors even when open,also they have to do something with the speed of ships on carrier return full speed of 350ms is crazy!! sent my carrier spinning and almost ran over dave.
wow the carrier components of the update are incredible! it's great to be able to recall my drones to the hanger bays. only things not mensioned was that the rail system won't work through a blast door, and howy cwap! you didn't say the drones would return to hanger at full speed(350ms!!)...
I noticed mine pauses at 94% also but will launch after a few minutes sometimes. Also it will boot me out of starmade for no reason to desktop. I'm running on the new launcher on steam if that make any difference,i had to leave my old world behind as the launcher just kept locking up even with...
wow that's incredible!don't make the same mistake I did and not save to a blueprint,it really sucks when your game or computer packs er in(computer in my case ,took a week to download my old computer!)
just a place to showcase some of my builds,feel free to offer any comments as I am new at this.I've viewed lots of vids from master builders,but have a long way to go
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