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      A few simple aiming HUD improvements

      Speaking of, is there a way to make enemy ships get closer to fight?
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      Dev Blog : June 12th 2015

      Thanks for elaborating on this update, but, er -- not sure how you answered my question. I'd really like to know whether a ship with a warhead on the surface could be destroyed by shooting the warhead, without destroying any other blocks.
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      Brainstorm This New Power Block

      I had an idea the other day for a new power block: the Antimatter Reactor. It would give very high amounts of power -- but if hit by weapons, it's group would explode and vaporize anything close to it. Feel free to add suggestions below. I had thought that this would make dogfighting between...
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      Dev Blog : June 12th 2015

      I'm kinda worried about the hp update. Will a ship with warheads on the surface still be able to be destroyed by shooting a warhead? Will I still be able to disable or destroy part of a ship without destroying most of it's hull?
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      A few simple aiming HUD improvements

      I totally agree. I was just testing out a cannon dogfighter and could not hit a thing because of the erratic movement of the enemy ships and the fact that they always fly out to around 1200m and orbit.