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    1. Insane Randomness

      Making an ACTUAL carrier

      OK, so for my biggest and baddest ship, I decided on a supercarrier, mainly because, whilest I love giant dreadnoughts, carriers are far more interesting and dynamic. I find it entertaining that, even in the real world, carriers work really well. They can hit far beyond the ranges of...
    2. Insane Randomness

      Fixed Problems with uploading

      Yup, it all works, thanks for the quick response.
    3. Insane Randomness

      Citadel Class Heavy Battleship v1.0

      [Hyperspatial Link Initiated] [Linking to {BLTZ}] [Link Established] Greetings, Comrades! After release of the Bastion Class Heavy frigate, our Siegeworks realized that we would need to produce more than anti-fighter support frigates. Excellent lessons were learned in the creation of a...
    4. Insane Randomness

      Fixed Problems with uploading

      So I finally finished my newest ship, went to upload it, had everything ready. Aaaaaaaaand, starmade refuses to upload my schematic. It gives me no reason either for refusing to upload the schematic. Dunno whats up, worked just fine with the last ship, now, nothing.
    5. Insane Randomness

      Crimson Corp Fleet Dynamics

      That's awesome. I've got to try that with my orbital drop invasion ship. That would help keep the ship out of range of any short range planetary defense guns and it'd also allow the ship to stay out of the planet's gravity well, allowing it to use turrets and other dockable items.
    6. Insane Randomness

      Crimson Corp Fleet Dynamics

      As a fellow artist, thats a thumping good job. On a side note, how the devil did you manage to make a tracking boarding catapult? I want to see that in action.
    7. Insane Randomness

      Blitzkrieg United Siegeworks

      The wedges add mass, and one of the issues this ship already has is it's overweight. And I'm not a big fan of them in places where they aren't to needed. Besides, when I drew up the plans in GIMP, everything was made of circles, spheres, and compound curves. Wedges are only really for...
    8. Insane Randomness

      Blitzkrieg United Siegeworks

      Bump. I love how I get so many replies...
    9. Insane Randomness

      Blitzkrieg United Siegeworks

      [Hyperspatial Link Initiated] [Linking to {BLTZ}] [Link Established] Greetings, Comrades! Welcome to our Interdimensional electronic ship catalog! Here you may browse our various designs available for purchse. Please note the make and model year as well as available options. As far as...
    10. Insane Randomness

      Bastion Class Heavy Frigate v1.0

      [Hyperspatial Link Initiated] [Linking to {BLTZ}] [Link Established] Greetings, Comrades! Finally, after a long awaited time, I'm rolling out releases of my first ever production vessels. The first ship to be released is this, the Bastion Class Heavy Frigate. Quarter starboard bow...
    11. Insane Randomness

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      That looks so ******* amazing man. Sliding armor plates are sexy as hell.
    12. Insane Randomness

      [Update 9] 1:1 USS Vengeance [Star Trek Into Darkness]

      Dude, no means no. If you want one so badly, go and make your own.
    13. Insane Randomness

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Awesome, thanks. 15km sounds awesome. I was getting frustrated, because the Leviathan was around 2km, and the farthest I've gotten my missiles to fire is 2km. It seemed impractical to have the weapons firing at that short of range relative to the ship, so with that kind of distance, it's...
    14. Insane Randomness

      Dev Blog : June 2nd 2015

      All these features are awesome, but in particular, I'd like to personally support and request the shipyard system and HP/health system, more than any other. Those two features in and of themselves would improve ship combat and maintenance drastically. Large ship combat in particular would...
    15. Insane Randomness

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Thanks, I appreciate it.
    16. Insane Randomness

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Hey Keptick. Right now, I'm unable to work on my own supermassive ship, as my computer is down because of massive power surge to internal components. So I'm doing a bunch of planning, and I'm having issues with the size of my ship versus the super weapon. Is it possible to push a missile with...
    17. Insane Randomness

      The Armok - [INTERIOR PICTURES AND RAIL GIF]

      Well, the turrets are going to be in very specific placements across the outer hull. The Leviathan is a replica from the game EVE online, only in 1/9th scale(because I can't make an 18 km ship... yet) so the missiles go in spots thats canon from the game. Also canon is the retractible turret...
    18. Insane Randomness

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Exactly. Really, Moore's law, every two years, the power of computers doubles. Theory states that in two years, even the largest of starships in this game will run smoothly. Course when that happens, people will be building ships twice this size and complexity. I build massive ships like...
    19. Insane Randomness

      The Armok - [INTERIOR PICTURES AND RAIL GIF]

      K', those hding turrets? Yeah, those are boss, I gotta do something like that on my leviathan...
    20. Insane Randomness

      Dannage Fleetyards: Poor Advice For Noobs

      I'm entertained by all this. I remember building my first ships from scratch. Started with a fighter. It wasn't fancy, I was just trying to make it look like "An ship" but man was it high powered. A couple of suggestions: 1. Use the wiki to figure out systems build. It's outdated, but the...