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    1. TheOmega

      Brainstorm This New Power Block

      When I said put extra reactors to the outside, I was assuming they would all explode in a group, and would completely cripple it. I like having passive trade offs, instead of fuel requirements.
    2. TheOmega

      Brainstorm This New Power Block

      You do realize that faunas are animals, right? And ethanol is a byproduct of plants? AKA flora?
    3. TheOmega

      I have a question.

      What I'm talking about is if you have two reactors producing 500k power, it actually produces something like 900k total, instead of 1m. This makes things like cloaking ships harder because in order to make it the most effective you need only 1 power group, and that can take up a lot of space.
    4. TheOmega

      I have a question.

      Meh, just how the calculations work multiple groups have diminishing returns, so there is a max cap, albeit very high, at what power can get to. And seriously, cloaking ships need a rework anyway.
    5. TheOmega

      I have a question.

      PFFFTTTTT. titans are already OP
    6. TheOmega

      Astronaut Classes

      I'd rather just have overdrive not max out and need less blocks per total blocks instead of having a pilot class give me top speed bonus. 10% isn't very much. That said, how would the pilot work, certain percent of ship max speed added? Or acceleration, and would it count overdrive?
    7. TheOmega

      I have a question.

      Maybe. IDK. Thought it sounded better here. Not really a discussion imo.
    8. TheOmega

      I have a question.

      Why do multiple reactor groups give diminishing returns? It doesn't make logical sense. If we build more nuclear reactors on planet Earth, we get linear power. It doesn't make the rest of them less efficient. At least give me a fake science-ish answer if there isn't a practical answer.
    9. TheOmega

      Brainstorm This New Power Block

      Now spies can change the BP of a ship to have a death star exhaust port where you hit a reactor on the outside and it disables the entire ship. I LOVE IT.
    10. TheOmega

      Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

      Hay Debbie, what will you do when you have to recolor the Euphrates?
    11. TheOmega

      Gigantism

      The worst part about large ships is the fact that half the people who build them only build them to be bigger then the other ship. AKA deathcubes. Also, drones only win if they rival the combined mass of the larger ship. And you can always make a jumpship as far as I know.
    12. TheOmega

      I'm going to talk like the Glitch from Starbound until someone tells me to stop now.

      I'm going to talk like the Glitch from Starbound until someone tells me to stop now.
    13. TheOmega

      Efficient Crafting: Factory Logic

      I have 20 words to say about this. Wow. You say that isn't 20? All of them are wow. Happy?
    14. TheOmega

      really?

      Should that not* Sorry!
    15. TheOmega

      Regarding the Leviathan known as "Space Whale"

      Why does it have to be evil? There were star whales in Dr. Who.
    16. TheOmega

      bounce off, angle of incedence vs damage.

      What if the percentage chance to bounce off was simply added to the armor amount? Or hulls could theoretically be made of shiny things that are weird.
    17. TheOmega

      Faction balls!

      I do believe they are in fact girl scout cookies. Shaped like giant Legos. Did anyone else notice the nav markers are green?
    18. TheOmega

      Rejected Rails as a option not a replacement

      In the OP, what did you mean by it cant turn? You have to use 2 turret axes. One on the ship facing horizontal or vertical, and one on the base facing the other direction. Also, you have to put the AI in the turret barrel, not the base.
    19. TheOmega

      Salvaging and combo weapons

      You can only slave other weapons to salvage computers, not effects.
    20. TheOmega

      A History of Factions

      MAKE LOVE NOT WAR GUYS PLS