I\'m planning on adding a shipyard to the station, so it\'s still protected by being a faction home, but not actually connected, this may enable me to get rid of the hangars on the main part all together.
Just something i've been working on for the past couple weeks on the Tryndalis server, I'm using it as the Faction Home for my Faction "The Intersteller Empire" Which is a hostile faction, See more information about the faction at the forum topic's link...
Excellent suggestions, wouldn\'t change a bit, however, for a bit more balancing on the warping/jumping, perhaps a beacon of sort is required in the place you wish to warp to. this would stop people from aimlessly warping to a random sector to have a war or something, and on the sub-topic of...
I just crashed when i tried switching to a docked ship, and there was nothing docked. if anyone can confirm this, i was trying in a turret with no trusters.
Palm, just change host, the one you\'re currently using is bloody rediculous... ask for a refund with SMpro, goto look around for some good reviews with other starmade hosts, and if none, then look at virtual private server hosts which let you host anything and still relativly cheap.
I have experienced this with large ships and/or high mass ships, the curser does a circular path, but your ship barely rolls. I presume it\'s a glitch.
Shouldn\'t be happening, never happened to me before.
1. If you\'re building on a server, try doing it on single player.
If that fails-
2. try reinstalling you game.
I agree to everything. except the part which sets a limt of how far you can build from the core if you\'re building in space. It shouldn\'t have a limit. I feel as if it would be better and more realistic if the only restriction was that you had no access to advanced build mode.
Character Name (keep in mind, you screen name needs to be this): DeadMeerkat
Age: 43
Personality: Domineering Veteran
Bio (YOUR CHARACTER) (one paragraph minimum!): Overcome many spacial challenges, professional ship designer, captain and Admiral...
Also, i\'d like to point out that harvesting an abandond ship should be allowed, unless is it docked with a stationary object such as a faction base, or better yet, if the vessel has an activated faction module on, you cannot harvest it.
Please, nerf shields and/or decrease the power of antimatter cannons, it makes hardend hulls useless and a waste of money when even small ships can destroy one in a single shot!
If not, then quadruple the cost of shield despersers!
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