I've noticed that there have been some threads on this recently, and I have spent most of my Star Made career working on providing some sort of crewable system on my ship. I have decided to write up a thread on the subject.
Crewability is important for several reasons. One, it allows several...
Okay, this was a joke but now I'm pretty scared. I've never seen pictures of Schema in real life, all I know of him is those cold, dead, grey eyes staring at me from his avatar. He isn't human, guys. He is some sort of AI. Spread the word.
A melee weapon that can cut through plexdoors, very slowly cut through glass, destroy computers, cockpits, and other blocks. It would be able to dismember players.
At the very least, make the hand held salvage beam damage players.
1. Make it so when you are hit by a missile of above 500 damage, your limbs fly everywhere spouting blood
2. Make it so your body remains after death, lying there, bleeding
3. Make it so when you are hit by a missile of above 1500 damage, you atomize leaving a orangeish stain around you.
4...
It's always annoyed me how FTL works. I've always liked long journeys; they've always included a sense of serenity for me.
After FTL came out, I learned to embrace it. I adopted the mechanics and made it crewable, to fit my own play style. I like it, but stopping and starting kind of annoys me...
Avatar skins that are Black, Asian, Latino, Arab, Female, Blue, Green, Silver, Martian, etc. Having one plain avatar is annoying.
P.S If you don't like this suggestion, you are a racist.
Pretty simple suggestion. A type of shield you can only place on stations or planets, and uses a crapton of power. It projects a bubble around the planet segment or station. It would block all enemy ships above a certain mass of getting in - the size depends on the how much power the shield has...
Hey guys, so this is an idea I think could greatly enhance the game and would outline a new type of playstyle.
Basically, a buff pistol. When you aim it at a block, it shoots a one meter long beam that "Buffs" the block it hits. It increases the block's output and efficiency. Once you spent...
I've always felt that astronauts are extremely under powered. Their pistols cannot penetrate shields (From playing on servers that do not allow shields, I've experienced how this can actually help gameplay, but this is for another thread), and the amount of Hp they have is ridiculous. I was...
I know I'm going to get a ton of dislikes for this, but here it goes:
I don't like the idea of FTL, or instant travel. It seems really cool and all, with flashing lights and buttons, but the idea of traveling from 2,2,2 to 1500,1500,1500 in seconds is absolutely horrible. It's just an admin...
Hey guys. So I was attempting to construct an Orion Nuclear Pulse drive when I noticed that the force limit for pulsators was constant, at 250 and only if you had 100% push support, and that is pretty terrible. I'm not sure if the devs know about this, but please fix it. Thank you.
Like most Star made players, I am a fan of interiors. I love walking around my ship, doing ship things, on a long voyage. Being in the middle of space with your friends is the best feeling ever, in my opinion. I love role playing as a captain or deckhand, and I like running around making sure...
Hello everyone, it's me again. I was wondering if it was possible that if some of the new stations were Terran based. It would be pretty great if we could land on a random planet and trade and stuff.
(Sorry for all the suggestions, guys. I've been traveling so I had a lot of time to think.)
It would be nice if you could designate a part of the ship as it's own. Technically, it's the same vessel, but the area selected would be cut off-however, you could choose to keep the shielding and you...
Hey guys, I had an idea recently on how to easily implement a way to retrieve AI fighters. Basically, you'd click a "retrieve" button on the AI page, and all the vessels that were docked to you would fly to your location. Then, they'd zap your ship with a docking beam and be instantly teleported...
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