Optionally, schema could introduce something that simulates maintenance requirement. Like certain types of blocks breaking down over the time and from use, small craft are a lot easier to maintain, meanwhile some poor sod is going to spend rest of the week going through his fleet of...
That was badly worded but I have the excuse of english being my third language. What I meant that balancing becomes a lot easier after fleet command becomes possible, because surprisingly many things can be solved with just building lots of specialized ships.
And that is assuming that there's...
I think the current balance is the best we can have until Schema introduces more advanced A.I that allows actual fleet command.
After that, the question of balancing megalomaniac ship designers can be answered with quantity. In the time it would construct a ship with the dimensions ranging in...
The new video tutorials are wonderful, keep up the good work.
How do you do it? The only way I can make "constant stream of projectiles" with logic blocks is by hooking the AMCs' weapon computers into logic loop that can be activated by manually hitting the activation block.
I remember folks asking for a turret system like this in the pre 0.09 days and schema responded that it would be too complicated to be worth the effort. However we've come a long way and I'm sure Schema has learned to use the Shrine engine a lot better since then, so creating system like this...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.