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    1. Cerebralhemirage

      World's as instances

      What if what you see was only an inverted skybox with the graphical representation of a world? Would your graphics engine be so vexed? then.. Why calculate a world of blocks without need? Of course you intend to land there.. No need to create high load for a surface that you cannot explore until...
    2. Cerebralhemirage

      World's as instances

      I know of many of those games.. all the ones that died.. Starmade is not one of them.. not in my mind.. if there be any reason that it should falter.. I will give up my job to carry it's torch.. in the advent of that scenario.. World's will not be dice in space.. they would be what a world is...
    3. Cerebralhemirage

      World's as instances

      Well.. good argument. It's all just beta.. Or alpha.. whatever the case may be.. I only assumed it was in beta.. shame on me.. but it is these arguments that forge it out of whatever state it is in currently.. alpha, beta, so.. not a game yet if one prescribes to such useless labels, thankfully...
    4. Cerebralhemirage

      World's as instances

      A true argument.. but.. at the land base of the planet.. you are unable to mine beneath it.. just as in minecraft.. all the useless chunks of data beneath.. gone.. not just gone.. never there. Essentially.. you are on a plate.. does this not free up space by raising the land that is unalterable...
    5. Cerebralhemirage

      Partial payments for big ships

      Rambling is good.. I do that often.. but only when the need arises.. as you do too it seems. I am a just a dreaming visionary. I currently dream and scheme outside of internet capacity as I have No favorable internet function to speak of and never before Starmade a reason to care. Outside of my...
    6. Cerebralhemirage

      World's as instances

      True that loading screens would be a factor.. but.. game lag is a factor otherwise. Much more stable environments and gameplay enhancement are the bonuses..plus.. the separation between ground and space are merely separate functions anyways.. soldiers on the ground know there is a bigger...
    7. Cerebralhemirage

      Partial payments for big ships

      A much more advanced idea.. not sure of the ramifications of that.. or how the game engine would handle it.. but.. as a basic start.. bigger ships should be able to be bought I think. A banking system would allow that.. even bartering.
    8. Cerebralhemirage

      Increase Weapon Ranges

      Interesting thread. I personally find sniping to be an atrocity. Sniping may have it's place when playing games such as first person shooters or single player RPG's.. they should hold No place in space battles the distances are too vast. Ships in space should rely on early warning detection...
    9. Cerebralhemirage

      Partial payments for big ships

      Just another thought.. probably not a new topic.. but I am new here. Ship dealers would be Cool. A way to make partial payments for those big ships that are impossible to buy.
    10. Cerebralhemirage

      World's as instances

      Well.. I am new to the forums.. I'm sure I have missed a lot. But Thanks for your replies. It was only a thought anyways. I would like to know more so I will become more avid in my reading here. Thanks again.
    11. Cerebralhemirage

      World's as instances

      I have found that of all the things that I love about SM.. There is one thing not so high on that list.. World's. They are the bane of slower computers.. and just space hogs in general, and although, the floating dice scheme is Cool.. the surface area's are smaller.. kinda distracting that my...
    12. Cerebralhemirage

      Ship load command not working with spaces.

      I have to agree with Trollerbobman here. Although.. where it would not accept the command before, it accepts it now.. only.. the game hesitates as if something has been changed.. but.. still No ship. I also tried the spawn entity command.. same thing. As a Modeler I need to see other peeps...
    13. Cerebralhemirage

      Kupu's thread

      Love your block textures. I am an artist as well. The visual representation of a game is the game to me.. well.. game play is also a factor. I play offline as my internet leaves much to be desired and as an artist I just build things mostly anyways, but, I really want your new textures.. I don't...