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    1. Crashmaster

      Bulldog atmosperic reentry mech 2017-09-14

      Most compact waverider-to-mech transformer though somewhat clunky transformation at times.
    2. Crashmaster

      3 step landing gear deploymemt

      I would do this with a short delay chain linked from an inner ship remote. Each operation to deploy is triggered by a delay somewhere in the chain when the inner ship remote is turned on. Stowing operations are triggered by NOTs linked to the chain that activate as the delay chain turns off when...
    3. Crashmaster

      My two cents on encouraging PvP conflict in a stagnant universe

      Imagine if you will a quasar-like body at the center of the galaxy that slowly spins in all axes and the astrophysical jets from its poles play across opposing areas of the galaxy. The sectors in the paths of the jets are the ones given modifications. The moving area of effect would provide...
    4. Crashmaster

      Burnt veggies best thing since salty tomato sauce

      Burnt veggies best thing since salty tomato sauce
    5. Crashmaster

      Random Idea: Manually set angle that Rail Rotators rotate to

      I would like to retain the ability to alter the degree of rotation through logic. Maybe we could link a display module and enter the degrees and direction of rotation in some format eg. [rotator]69ccw. It could also serve for rail speed settings or sensor levels perhaps.
    6. Crashmaster

      Power Efficiency for Dummies

      At group sizes of eight or less it is more efficient to place eight non-touching reactors so both power efficiency examples are in fact inefficient.
    7. Crashmaster

      Starmade memes

    8. Crashmaster

      Punish power failure with a debuff!

      This already happens in-game, though only for one second and there's no relation to the reactor size.
    9. Crashmaster

      A Universe with finite Power?

      I don't recall but back when this was tried on MF couldn't an entity's capacitors be charged through a dock? I don't think that is possible now.
    10. Crashmaster

      Why I think the power system update shouldn't upset us so much

      I disagree. I meticulously fit the original systems, replacement systems will surely be fitted in the same manner. I don't just stick it in some random hole. I don't think denigrating the build style of people whose opinion differs from yours is well inline with your pushing of 'nettiquette'...
    11. Crashmaster

      Balancing systems in a same vessel 1v1 pvp scenario

      Not using cannon-cannon might be a good start I think.
    12. Crashmaster

      Where do crew come from?

      "Ceti Alpha something something, Whatever, it should be packed with colonists by now keptin."
    13. Crashmaster

      "Heat Boxes" and Crew - Why it Works

      The real tragedy of all this theory-crafting and these well-meaning ideas which attempt to force an artificial balance between wildly different build styles and focuses of effort for a given mass or size, is simply that there has never been and there never will be a way to guarantee balance...
    14. Crashmaster

      Where do crew come from?

      Maybe you could build a pod, feed some flora and fauna into it and grow a crewmember? Perhaps grown crewmembers are a little bit slower then their hired counterparts and cannot gain experience.
    15. Crashmaster

      "Heat Boxes" and Crew - Why it Works

      I'll be more blunt; You are not willing to accept the sacrifices required for the choices you want to make in a sandbox game. Instead you want a blanket rule to force everyone to make the same choice to eliminate the sacrifice - which is totally overstated anyways. "garbage block" ftfy, I...