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    1. Yaodin

      Cores, Chairs and Crew and Balancing Ship Size

      I wasn't intending to the cores to be controlled by AI, that makes the whole system pointless aside from decentralized control. The idea is to have more people on large ships. One of the biggest complaints with combat right now is there isn't really any point for people to not fly giant titans...
    2. Yaodin

      Cores, Chairs and Crew and Balancing Ship Size

      It only collides with locig blocks if there is going to be a way to activate logic blocks from inside the core. Otherwise not being able to aim the weapon counters that. I don't think you understood what I meant on the turrets. The turret dock is connected to a core, so whatever is docked...
    3. Yaodin

      Cores, Chairs and Crew and Balancing Ship Size

      So there are a couple of issues with large ships at the moment. The first issue is core drilling and having a single point of failure on large ships. Related is the desire for a pilots seat or a reason to make the bridge useful and the last is necessitating a crew. It is somewhat silly to have...
    4. Yaodin

      Flying only in a Ship Core

      I don't see the issue, a core is unprotected so carries a much higher risk of death and it's associated penalty.
    5. Yaodin

      What Creatures/Aliens and other life forms would you like to see?

      This sounds like a cool variation of the terraforming idea, just executed by a fungi.
    6. Yaodin

      Release notes for the DEV build?

      Is there any where we can get the current dev build? I would like to test some things with regards to the logic.
    7. Yaodin

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      You're one of those people... :D Had a prof like that and it drove me nuts. I feel a lot of this thread is stemming from people not appreciating how much work goes into programs of this scale. I just got done making an android app for an international healthcare company and I couldn't imagine...
    8. Yaodin

      Long Logic Timming

      Yeap, don't know why I didn't think of that.
    9. Yaodin

      Long Logic Timming

      Seen every one of them, in fact the images came from them. I haven't been able to test this though I would really like to because it effects other logic stuff I'm working on.
    10. Yaodin

      A possible solution to the very mild "chair problem".

      Same thing happens all the time with turrets.
    11. Yaodin

      SMEdit Situation

      Kovu I'd be willing to help out with this in about 2 weeks when classes get out. Let me know if you'd like help.
    12. Yaodin

      Scripting / central exchange

      I really like the idea of being attacked launching a script cause then you could have an under attack alarm.
    13. Yaodin

      A possible solution to the very mild "chair problem".

      Also it might be possible (albeit kind of sloppy) to have the chair occupy one block as far as physics are concerned but graphically draw over the surrounding ones. If it's possible it could be put on a back layer so adjacent blocks clip over the graphics.
    14. Yaodin

      Chairs n' Viewscreens... And stuff?

      So no one seems to have suggested this yet but why can't we have more than one core? The first core you lay down to start your ship would be fixed, like it is now, as the center of the ship (maybe later this can be moved but still only one root core). However, you can then add additional cores...
    15. Yaodin

      Long Logic Timming

      Ah, very nice, but now you can calculate it :D
    16. Yaodin

      Long Logic Timming

      Perhaps, depends on how the logic is implemented. If I did it I would have it update all blocks every tick before processing the logic for the next tick. So this does depend on the clocks (groups) staying in sync. I would have to be able to test to say any more.
    17. Yaodin

      Long Logic Timming

      Reading the forums as I do and I came across a post by Sven_The_Slayer in this thread. http://starmadedock.net/threads/next-generation-advanced-carriers.728/ The important part is how many logic blocks it takes to achieve long timings so as a sort of PSA I would like to introduce you to Coprime...
    18. Yaodin

      Tips on Greebly Bits?

      Kinda, they tend to be very thin, kinda like a foil since surface area plays the biggest role. You'll also notice they're kept at 90 degrees to the solar panels (not facing the sun) to reduce absorbed radiation. Here's a good picture. http://claudelafleur.qc.ca/images/iss028e005676.jpg Little...
    19. Yaodin

      Looking for something like the Thunderdome - we need some action!

      Not that I know of but I think it would be really cool if someone made something similar to the zero gravity training sphere from Ender's Game.
    20. Yaodin

      We are doing Podcasts, can has Guests?

      This would be cool. I know I have my sources for inspiration and methods for generating certain looks. For example I use a lot of functions, series, and ratios to govern cosmetic looks (I'm a mathematician). This is also pretty similar to the Hull/Light pallet shown recently.