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    1. Lone_Puppy

      Read by Council Pirates Don't Fire On Escape Pods

      I thought traditionally, pirates take no prisoners and there are no survivors to report their misdeeds.
    2. Lone_Puppy

      Read by Council Hacking Chip like another popular game

      I really like that idea! The honey pot of death. :)
    3. Lone_Puppy

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      I've never used docked reactors, but I thought it was quite cool to think that somebody build a technology in a game that did not have it natively. I like the idea of a component based ship, where you could physically connect/disconnect a system to cause a functional/mechanical effect. Docked...
    4. Lone_Puppy

      Read by Council Hacking Chip like another popular game

      Used to hack computers. Not the core. Meta item you carry. Allow limited time access to a system computer or logic block. Chip burn out occurs at end of time Could also give limited access. Perhaps more than one type of hack chip for different levels of functionality Components to build...
    5. Lone_Puppy

      Something that rhymes with "Harris Class Frigate"

      Another tasty morsel... HALO 5 All Cutscenes Movie Legendary Ending
    6. Lone_Puppy

      "Offset" for copy/paste

      I like that idea. You could add it to the existing ability to rotate the pasted object. You could simply add another 1-3 keys to press that works with the mouse wheel to give you the ability to move it in the 3 planes. I say 1-3 keys because; 1 key could be used to step through the planes...
    7. Lone_Puppy

      Shipyards able to Sync with the Community Content

      This is a great idea! It would simplify the whole process of downloading and importing. I'm not sure it needs to be a shipyard component, but certainly a component of the game itself. Then have the shipyard interact with the global catalog to then provide the necessary blueprints. Perhaps the...
    8. Lone_Puppy

      Fleet Command logic

      Yeah, I've seen similar suggestions before to, and have also suggested ideas. I certainly want hotbar controls, if not something similar. Having a list you can drag to the hotbar would be awesome!
    9. Lone_Puppy

      In regards to the battery subsystem that is in the works

      The great thing about the ability to turn them off is to disable systems that could kill you. I would also like a means to control what systems draw power or a means to granularly direct power to systems. Does this exist already? That way, you could have more fun with power/systems management...
    10. Lone_Puppy

      An idea for a kind-of war-server

      This reminds me of games like Tribes, Battlefield etc where you have two factions with tech on each side. Defence tech in the form of bases already equipped with turrets etc. Attack tech in for form of limited numbers of vehicles that can be spawned at once, but if destroyed can be spawned again...
    11. Lone_Puppy

      New Trailer

      You could fake it with multiple players. I hope the NPC skins will be possible so we can have crew uniforms. Could fake that to. :)
    12. Lone_Puppy

      StarMade Ship Size Comparison Chart

      Ah, ok. You'd need nice large sectors to fit them in without server drama.
    13. Lone_Puppy

      StarMade Ship Size Comparison Chart

      What's this? I'm guessing something big.
    14. Lone_Puppy

      StarMade Ship Size Comparison Chart

      Maybe have the size min/max limits on the chart?
    15. Lone_Puppy

      Saber's Thread

      That would be awesome for detailing. maybe it could also have a logic function. Not sure what. Maybe a relay that passes on the state of the sending block to blocks slaved to this block? Saber, I noticed dropping the Torch in game it displays as the Laser.
    16. Lone_Puppy

      New Trailer

      How about NPC's doing stuff. I would love to see things like, them manning stations in ships and stations or doing a task like farming, interacting, etc. Just doing stuff on planets, stations and in ships.
    17. Lone_Puppy

      StarMade Ship Size Comparison Chart

      Perhaps the Saturn V Rocket, since this was the largest of the set.
    18. Lone_Puppy

      StarMade Ship Size Comparison Chart

      Jake_Lancia, perhaps you could use one of the Apollo rockets and maybe the shuttle on its boosters as a reference. I like the buildings, but I too thought they looked a bit odd laying sideways. A rocket doesn't matter which way it's displayed.
    19. Lone_Puppy

      StarMade Hotfix v0.199.172 - Ship Core Destruction & Server Fixes

      My factory was playing up and I eventually figured out why, because of low power. I have a power reactor that doesn't reach for the sky, but the top exceeded the boundary and naturally was chopped off. I wasn't too worried about it, but naturally don't get all those power reactors and capacitors...