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    1. Matt_Bradock

      Dev Blog : September 24th 2015

      Just maybe, could you guys work on a properly functioning sound engine and sound pack next? The topic's been around for a while that sounds in the game right now are not getting the attention they deserve, as they add a real lot to the immersion factor - and yet most they aren't even there...
    2. Matt_Bradock

      Why don't we use Gaussian distribution for weapon dispersion.

      OK, what's so calculation-heavy about tying a RNG to generate a random angle within specified parameters to which the projectile will deviate from the 0?
    3. Matt_Bradock

      Brainstorm This Asteroid spawning and balancing mining

      Long ago, there was this idea from devs that using FP you could respawn 'roids in your claimed systems. Back when the faction points were introduced and potential uses for them were discussed. I guess this is the time to do that. Schine always tried to make people form bigger factions. The whole...
    4. Matt_Bradock

      Why don't we use Gaussian distribution for weapon dispersion.

      Where I could see this is actually AI accuracy, instead of deliberately aiming to miss on lower settings (seriously, that's annoying. Like a dime-a-dozen bad guy trying to hit the hero in a '90s B-action movie with a full-auto weapon) they could use a Gaussian spread that depends on the AI...
    5. Matt_Bradock

      BUILD CHALLENGE: Torpedoes, launchers, magazines!

      That thing looks absolutely nasty! I love it! (How about you put a timer on it too, in case it gets too far from the ship to detect the signal? Would it make it too big?)
    6. Matt_Bradock

      Brainstorm This Missile ammo brainstorming

      OK. We got it. You don't like the idea, Dr. Whammy . But you're trying to turn this thead into your personal crusade against the very concept and your posts take more of it than anyone else's. Please moderate yourself and stop trying to bash down everyone with a different opinion than yours.
    7. Matt_Bradock

      Brainstorm This Missile ammo brainstorming

      And... not really. Even in Star Trek, there were certain materials that could NOT be replicated. The 2 most important being: - Antimatter, the power source of EVERY warp drive and torpedo (yes, even photon torpedoes) in the Star Trek universe (except for the Romulans, who powered their warbirds...
    8. Matt_Bradock

      BUILD CHALLENGE: Torpedoes, launchers, magazines!

      HERE'S MY FIRST BUILD CHALLENGE IDEA, FOLKS! Since warhead torpedoes are a very popular actual topic right now, I guess it's time to whip out your designs and amaze each other! So, the challenge is as follows: Build self-propelled warhead torpedoes! Extra credit for guidance system and...
    9. Matt_Bradock

      Brainstorm This Missile ammo brainstorming

      The only problem with warhead torpedoes: a single swarm array on the ship you attacked, just 100 damage per missile, and they are all toast. The swarm missiles will intercept as the incoming warhead is the closest target, and since they don't give a damn about faction ID, or active AI, the...
    10. Matt_Bradock

      Recognized by Council QUICK WIN: One-click jump charge

      Quality of life my... Always ask the question "What will people realistically use this for" What can be exploited, will be exploited, that's the first law of computer gaming, especially online gaming. If this can be used as a "get out of fight free" card, then it will be. If this can be used to...
    11. Matt_Bradock

      Brainstorm This Missile ammo brainstorming

      Wait folks... I never even suggested removing the power cost. That would be the factor that distinguishes the cost of firing the smallest missile from firing the largest missile. That's why my entire concept revolved around using a capacitor for the missile, and the level of charge in that...
    12. Matt_Bradock

      Recognized by Council QUICK WIN: One-click jump charge

      There is a very important aspect of having to press that mouse button while charging jump drive. Namely, you can't use any other system in the meantime, especially weapons. If jump drives charged themselves, this would all go away, which I definitely do not want. From the very beginning of...
    13. Matt_Bradock

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      Starter ships are rarely armed. One of the examples of a nice starter ship is the Eclipse you spawn with on Shattered Skies. Some shields, a salvager, some storage, and a single anti-missile turret. No offensive weaponry whatsoever. A starter ship would be something no larger than 500 mass...
    14. Matt_Bradock

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      Um... yea... I'm afraid if a starter ship means day 1 or day 3 build, then it only stands a chance against my Shrikes, because the Myrmidon absolutely wrecks everything in its weight class and a little above XD
    15. Matt_Bradock

      Ares mod

      OK guys let's bump this post to the heavenly heights. I'll certainly try to be there and I think I just have the ship I'll need for that :P
    16. Matt_Bradock

      Brainstorm This Crew: Stations, bonuses, specialties, experience & expense.

      Ok, you talk damage control? Fine. Maintenance crew: "Structural integrity" can be represented by many ways and these guys can do a lot. Take an example how it would look in my system: Crew Terminal: Maintenance. Before assigning crew to it, activate it once to save your ship's "design" similar...
    17. Matt_Bradock

      The Khanid Domain

      Awh... it really isn't. :( Click the gear in the upper right corner for full resolution, basicly it's the congrats message and a timestamp.
    18. Matt_Bradock

      The Khanid Domain

      Today (Friday, 2015.09.18) 22:00 GMT, Shattered Skies held a Free For All Arena PvP competition. The event host, Guthris was kind enough to supply all of the contestants with uniform ships and a locked sector. ASM and I entered on behalf of Khanid Domain, but in fairness, we didn't gang up on...
    19. Matt_Bradock

      Has single player been fixed yet?

      For those who were used to the old free stations and cubatoms, it may look so.
    20. Matt_Bradock

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      Fixed. Forgot to edit version string when posting the update