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    1. Scypio

      StarMade Ship Systems 2.0

      Please no. As long as the information warfare is balanced it become a ship's doctrine. Scanning hit and run ships vs defensive and reliable ships. It's only a problem if we know where to hit too easily.
    2. Scypio

      StarMade Ship Systems 2.0

      Docked power cells are strong if you use them right. This is not some magical technology that you use and kill noobs with it without knowledge.
    3. Scypio

      StarMade Ship Systems 2.0

      Please stop. Docked power cells are just straw mens that we agitate to scare people. Docked power cells are not efficient, and reliable. Except with clipping but hey, that's something else. For the proposal i'm like atra. I see future problems depending on the way it is done. I also see...
    4. Scypio

      StarMade - Devblog May 15th 2017

      Heeeeeeyyyyyy nightrune congrats ! Moar devs.
    5. Scypio

      I found a very interesting conversation today

      It makes sense, beams with their hitscan are good on this particular setup and i got nothing to say about that even if i could show you a few things. Though that's still not the weapon to go. You're still talking about a specific setup where beams are good.
    6. Scypio

      I found a very interesting conversation today

      No, absolutely wrong. You'll still miss with your beams if you're bad enought, especially with sectors changes reset. You're guessing that beams hit at 100% but not your cannons. Fair enough, i'll agree with the fact that there is a difference but i'll remember you one thing. Beams are half the...
    7. Scypio

      StarMade - Devblog May 8th 2017

      <3 It's always on my shop list at my first log in as well as a few faction blocs. I agree a few things needs to be changed, for example if you're in a system with only ore for pulse weapons... My bet is that blocs will need less ore each but more mesh and crystal, so you can buy things more...
    8. Scypio

      Scypio's shipyard

      I'm alive and i did a thing ! Not what i wanted initially though. I got some problem with gigantism. It's still a WIP at the moment but i got everything clear in my mind for the rest.
    9. Scypio

      Bobby AI turrets keep missing

      We can't determine what is your problem if you don't share your turret with us.
    10. Scypio

      I found a very interesting conversation today

      If you judge someone by his badges i pity you.
    11. Scypio

      How do you test your creations?

      On the page i linked to you. First paragraph. Note that nothing says specifically that you can have more damages this way so if it isn't specified, it isn't the case. You can access this page from the homepage of the wiki so it takes me about 30 secs to scroll up in the starmade site, load the...
    12. Scypio

      How do you test your creations?

      They are not poorly documented, they're just long thoughts about something that everyone can get their eyes on, aka this page or even the game configs that everyone can take a look at. If you're too lazy to do the process behind all of that by yourself it's not the fault of people doing pvp...
    13. Scypio

      How do you test your creations?

      The testing of your ships should not be done with isanths, they're too old and doesn't even have shield, though they're built in standard armor. At least take some NPC factions' ships. 11 ouputs. Please.
    14. Scypio

      Turret Development

      I suggest you read this first and then dismantle what you can find here to gather good ideas and then use them yourself.
    15. Scypio

      Turret Behavior: Damage Pulse

      Bobby is wonky. But hey ! Knowing that you can work with it. First, the way you describe your weapon, you should probably look at something that is logic manned. If you really want to movible part you talk about you can use a turret with a small weapon output and dock this logic activated...
    16. Scypio

      StarMade v0.199.535 - Spring Cleaning

      Starmade and more stable at the same time makes me harder than advanced armor.
    17. Scypio

      Buff warhead damage/radius poll [Remastered]

      I'm not telling you to stop dreaming about torpedoes that can go through shields though i ask for people to stop to ask to buff something to make it work their way. Warheads aren't made for this purpose and we should let server owners decide what they want to do with this bloc. Warheads are...
    18. Scypio

      Buff warhead damage/radius poll [Remastered]

      You really should stop to look at warheads like torpedoes, they were not designed to do that we have missiles for that, and look at them as boarding tools to break through doors.
    19. Scypio

      General EMP Questions

      EMP is great, works only on specialized ships or some occasionnal situations and got their niches uses and users wich is fine for this kind of weapon. Main problem about them is when you hit a docked entity and not the main ship... You drain the power from this entity and not the main ship...
    20. Scypio

      Starmade Trigger Area

      You can also connect the activation module to a button and then connect this button to the activation module. This way it is reset at the next tick.