Combine this system with 45, 180 and 270 degree weapon emitters with some drawbacks for increased arc and we'd never have to deal with turret issues ever again.
This is pretty important. Interim solutions, even if they are very simple are needed. This goes for issues with shipyards and greater control over fleet composition and formation of fleets. I get it, it will be fixed later etc. but making things playable now or at the very least giving server...
Any old blocks should be retained as decorative ones and a means to reliably load old blueprints available. At the moment it's simply not worth refitting anything old as too many critical changes are happening and down the road. I for one have no interest in even attempting to refit anything of...
This is a major flaw of games with this kind of release model. Most players don't care about testing a product for free so naturally if they stick around they are going to get something else out of it.
I personally would like to see both systems existing side by side as choices to the player, with proper balance work and continued tweaking. Each would have unique strengths and weaknesses which the player would have to carefully weigh depending on design goals.
Actually. This really hits it on...
Due to player reports of graphics lag caused by the empty spaces within the vessel the following changes have been implemented:
1. Spaces in the vessel filled in with Girder.
2. Additional passive blocks have been added to maintain full strength.
3. Additional thrust has been added to...
Yeah, but that all goes back to the reason we have such issues with lag in the first place, which is devs not wanting limits due to idealism. While the promise of "the ultimate, unbound" whatever is a good driving force for development, some compromises must be made to make things playable...
I think something like this is great. Even if orbital bombardment were not possible this would still be great as long as there was some kind of config alterable mass limit preventing large ships above a certain size. A new place for people to fight and survive on a small scale while sharing the...
Issues with factions, shipyards, fleets should have been given more priority. It's all fine and good to say your going to fix these things in thier own time but when you put them off for so long you end up contributing to a creeping, cumulative misery for both server admins and players. It's one...
Instead of a nerf, why not improve player used weapons so that they will actually want to use them? Waiting for your missiles to lock and not being able to steer much is a huge disadvantage which is way I avoid such setups like the plague. If missiles had some kind of inherent bonus that only...
It takes 12 cannon block to 1 shot an astro. If you absolutely MUST mount an internal turret for anti-boarding, a simple 1 axis setup will do just fine in a corridor. You don't generally need to as if you were really determined you could have your core room 100% isolated and could only get to it...
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