Search results

    1. Lone_Puppy

      Add Stealth Chamber to hide Shield/Power/Faction

      To me, the simplest solution is allow stealth chambers to work on stations.
    2. Lone_Puppy

      [SERIES][DEAD] Solaris One

      Man, I really like those engines on the TRV Solaris. Very nice ship!
    3. Lone_Puppy

      How can you claim a wormhole system?

      Once upon a time I think you could use a Stop Effect. All I use to do is spawn a station in the system, use the transporter to get onto it, then claim the system. If they remove the ability to spawn a station, then that will not work in future. But for now, you should be fine. I wonder if...
    4. Lone_Puppy

      New Planet Speculation Thread

      I'm sorry, but according to Diskworld views, this is a complete fabrication. The ball planet theory is all lies. ;-)
    5. Lone_Puppy

      New Planet Speculation Thread

      Wow, this is defo what I've been waiting for. I did wonder why we had that annoying radial gravity and this makes it make a lot more sense. I hope this is how new planets are going to look, but bigger.
    6. Lone_Puppy

      Universe Update Brainstorming

      Bigger Galaxies would be another thing. Player Spawning on a random planet in the Galaxy far away from other players.
    7. Lone_Puppy

      Bibitty, bobitty, boo.

      Bibitty, bobitty, boo.
    8. Lone_Puppy

      Is 2.0 power optimization actually meta?

      I would prefer the current shield mechanic/effect on the hull be related to integrity and not shields. The new shields with the bubble in build mode should be actual shield bubbles, but I guess there must be some universe engine or other reason this is not favorable. Personally, I don't see the...
    9. Lone_Puppy

      Dan' Stargate ships Emporium

      Nice work! Is the Spire 1:1 scale? Would be awesome to see an Atlantis city ship in full scale. A Destiny also. ;-)
    10. Lone_Puppy

      Expanse-like rocketships flying upwards?

      I think JinM is referring to using the native orientation of the entity as it would be applied to the docked child entity. Coud make decoration simpler. This would be interesting to try, but the simplest solution is to use grav modules. I could see uses for this method with blocks that have no...
    11. Lone_Puppy

      Expanse-like rocketships flying upwards?

      I would love to have full range of movement as an astronaut. The capability is there already. So I wonder why it hasn't been turned on. Perhaps it's just an alpha thing, where it will eventually be turned on at some point. Maybe in the universe update. Personally I would build the rocket...
    12. Lone_Puppy

      Dan' Stargate ships Emporium

      If Jake_Lancia doesn't have time, somebody else may take up the challenge. There are a lot of replica's worthy of a chart.
    13. Lone_Puppy

      Dan' Stargate ships Emporium

      Maybe you could guess using this Size Comparison - Science Fiction Spaceships and when you're done you could ask Jake_Lancia to add your ships to this https://starmadedock.net/threads/starmade-ship-size-comparison-chart.26344/. :-) Oh I just remembered, Jake_Lancia chart is for original builds.
    14. Lone_Puppy

      Transmitting Display module content between entities

      @NeonStrum if I understand your idea correctly, this is using the targeting system to transfer information between entities. Seems to focus mainly on ship/entity information transfer. All I'm asking for is the ability to copy display module content either using the wireless connection of a...
    15. Lone_Puppy

      Transmitting Display module content between entities

      Today I was thinking about an Elevator project I've been working on for ages that has a wireless destinatio selector. I know people avoid using Wireless because of connection issues that occur, but logically this is the best way to go when dealing with entities on rails that you want to have...
    16. Lone_Puppy

      Dan' Stargate ships Emporium

      Cool idea with the reactor stream showing in the Hyperdrive coil. I wish the stream was lethal. Could have loads of boobytrap fun with that. ;-)
    17. Lone_Puppy

      Dan' Stargate ships Emporium

      Wow, you're doing a stunning job. :-)
    18. Lone_Puppy

      Dimmable and multi-color Lights

      True! I can live without it if it's less of a strain on my old hardware. I think I've mentioned this before, not only for lights. Ideally, it would be awesome if we could use logic to swap any blocks. We could do some crazy fun designs/stuff if this was possible. Yeah, I understand what you...
    19. Lone_Puppy

      Dan' Stargate ships Emporium

      Yeah, the nodes can be finicky. I remember if you work your way from one end of the stream doing CTRL-V to unlink/link it sorts itself out. Sorry can't remember which end. I'm thinking it's from the stabilizer end, but if that doesn't work try the reactor end.