Search results

    1. Invadr

      NuclearFun's Ships

      Love it! Does it still have the vertical launch silos? Still trying to get those to work on my ships.
    2. Invadr

      Unable to Play Game

      Been having a problem just like the OP. The whole game freezes when the load hits 100%. However, I'm on a Macbook Pro. I will check into the 32 v 64 bit Java issue and manually updating my vid card drivers. The game does run in Sandbox mode just fine (except I have the offline connection...
    3. Invadr

      Bug Login Failed/Critical Error

      Encountered same log in problem. I'm using the public release on a Mac Powerbook if that's of any help. The problem just cropped up today and had been working fine as of yesterday.
    4. Invadr

      Uplink issues

      I am getting this too. Just hours after playing without a problem. I never had to uplink to play Sandbox, but now it's saying it is required.
    5. Invadr

      CLOSED* CONTEST: Default Stations Submission

      This is really beautiful. Great job.
    6. Invadr

      A Manifesto on the Relationship Between Fighters, Titans and AI

      All of those are good ideas. I think a balance is struck between realism and gameplay practicality at some point. If realism becomes overburdensome then only a few people will want to play. At the risk of highjacking this excellent thread, I would just like to say that modification of the...
    7. Invadr

      Trade Guild Station 2014-08-12

      Trade Guild Station for the Contest. May I present my Universal Automated Trade Emporium. Capitalism at it's finest. This station is designed to house everything that is in it's store block and I mean EVERYTHING. Using state of the art robotic employees with bright shiny smiles (they're...
    8. Invadr

      CLOSED* CONTEST: Default Stations Submission

      ((Here is my Trade Station. I had vacation right in the middle of the contest and would not have finished if they had not extended it another week. (whew!)) May I present the Universal Automated Trade Emporium. Capitalism at it's finest. This station is owned by the Trade Guild and designed to...
    9. Invadr

      A Manifesto on the Relationship Between Fighters, Titans and AI

      Shields/rechargers are less effective across the board-for ALL ships. The slower, tankiness comes from having a lot more armor and mass. The shields help to a point but with a slow regen and a higher cost at some point you get diminishing returns. The higher cost per shield block is critical...
    10. Invadr

      A Manifesto on the Relationship Between Fighters, Titans and AI

      On the Tectum Clemetia server, we have a lot of the big ship v. small ship balance being worked out through a series of economic and structural restrictions. It's a work in progress based on the very new crafting system, but it's the closest I've seen. The only thing we need from the development...
    11. Invadr

      Is this game dead?

      Far, far from dead. Schema has been working on this for, how many years now? He has been working on it long before it was even as popular as it is now. The significant evolution of the game recently has probably turned quite a few people off, but I have a feeling they will be back when the game...
    12. Invadr

      Foolproof anti-theft ship security systems.

      LOL - that's awesome!
    13. Invadr

      Small ship design discussion and showcase

      We really need to advocate to the 'powers that be' to create a game mechanism that gives turret mass penalties to turret speed. If those huge 1000 dps turrets were proportionally slowed by how large they were, it would give smaller ships more survivability. Which would increase their usefulness...
    14. Invadr

      Tectum Clementia

      Check your In-box on the old site. If that's locked, you might need to repost it here or on the ProBoards link in the first post.
    15. Invadr

      Tectum Clementia

      This is an awesome server that feels much more 'real' and gets away from the power/shields/AMC competition.
    16. Invadr

      Mac Client Problem

      On a relatively new Mac. Have been playing for a month. I joined a multiplayer server a couple of weeks ago and have been playing regularly. We yesterday, I get a message, server stopped responding-disconnecting. When I try to log back in, the whole process stops at the Conncting:localhost:4242...
    17. Invadr

      Starmade won't connect

      On a Mac. Was playing one minute - the next minute, disconnected from the server and won\'t connect any longer.
    18. Invadr

      "Starmade Devs Q&A" Notes

      Most, if not all, of the planned and even the maybe stuff, really is great and I\'m looking forward to it. The only thing I would have liked to see addressed was turret rotational speed. Something that would establish a relationship between the mass and how fast they can turn, in order to help...
    19. Invadr

      [RP] Tectum Clementia [Hardcore]

      Other than the standard SM bugs and hiccups. Having a blast.
    20. Invadr

      Should ships be able to fight without shields?

      I am enjoying the Tectum Clementia server, for this very reason. Far less shields, and hulls and armor have greater hit points.