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    1. Invadr

      StarMade v0.189996 Fixes & Balance

      I have the same thing as Cornedo. At least I can still build in Sandbox, but any sort of multiplayer would be impossible. I tried adjusting all the video settings. Because of that and the fact it worked just fine in the previous version, I am certain it's a specific code issue that is not...
    2. Invadr

      Infernal Shipyards

      Yeah, a little starter fighter for players and as an admin I could spawn them in groups for other RP uses. What other features would you recommend?
    3. Invadr

      Aperture Galactic Shipyards; A TriNova Technologies company

      Nice, clean design. Excellent bridge. I look forward to seeing it finished.
    4. Invadr

      Infernal Shipyards

      Hi Rohen, thanks for your interest. I will post a pic of the storage area tonight, but I think it has about a 20 square block area that could be used for additional support blocks or RP elements. The turret could be set either way of course, and as the game sits right now, I would probably...
    5. Invadr

      Infernal Shipyards

      Hello pilots. I am showing a series of RP ships I have built for the Tectum Clementia and Nova Ascendance servers. My goal is to design capable ships that come with all trappings that might be required in an RP universe in a package that is unique and functional. So let me know know what you...
    6. Invadr

      FOR ALL AMD RADEON USERS READ THIS!

      If I thought I could get decent performance out of running boot camp on my laptop I would go that route, but I am not sure the system could do it.
    7. Invadr

      FOR ALL AMD RADEON USERS READ THIS!

      I don't think Mac users can update their Radeon drivers. I've done the software update process and it reports everything is up to date. From my research, neither Apple nor AMD have updated the drivers in a long time for a certain set of cards in their laptops.
    8. Invadr

      Bug Graphic Issue Since update

      I don't believe MAC users can update their Radeon drivers. I did the system update check, and everything is up to date. I believe that neither Apple nor AMD have updated the drivers in a long time. (I could be wrong, but have been unable to find anything that let's Mac users update their...
    9. Invadr

      A Manifesto on the Relationship Between Fighters, Titans and AI

      Historically, or perhaps even for that matter universally in our reality, given approximately equal mass between a single large combatant and a large force of small combatants, the singe combatant would succumb to the many. Realistically speaking, there is a diminishing return on size. For...
    10. Invadr

      StarMade v0.18999 - Some serious optimizations and balance changes

      I have exact same problem. Viewing anything at more than say 20-40 meters results in a very diminished visual. Beyond 50 meters it's solid black. I have always played with shadows off, this has been introduced in the last patch. All ships and stations are just silhouettes against the star field...
    11. Invadr

      EXORIAN EMPIRE

      Epic work man. Perfect balance between a lot of detail and realistic flat areas with little graphic touches.
    12. Invadr

      StarMade Demo Steam Release

      The answer, beyond anything of material return to you as a paid player, is that you have financially supported something that inspires imagination, encourages cooperation, creates mystery and doesn't hurt anyone on this planet or any other. To me, that is a very small investment in something so...
    13. Invadr

      Almond Industries (update #10)

      Awesome - much appreciated!
    14. Invadr

      Almond Industries (update #10)

      Really, really nice work. Can you explain how you set up your Mech Launcher? Just a basic overview of the kinds of blocks you used and the logic behind it. It's really interesting.
    15. Invadr

      NuclearFun's Ships

      Ah, so it could be a glitch. Thanks for following up. It was driving me crazy, no matter which-way I oriented the CPU, they always fired forward. But that was pre most recent patch. Hope it's fixed now.
    16. Invadr

      Almond Industries (update #10)

      Cool idea! But what happens if a 'friendly' flies into the trigger area?
    17. Invadr

      Tethys Galaxy

      Those vids were awesome!
    18. Invadr

      Almond Industries (update #10)

      Awesome work. There is a nice consistency with your ships and they have a good mix of realism and fantasy!
    19. Invadr

      NuclearFun's Ships

      Ship weapons in my case. The Missile/Dam Beams combo (lock-on) is what I was trying to get working. You mentioned turrets in your posts, but I was not sure if that was referencing the same thing.
    20. Invadr

      NuclearFun's Ships

      I've tried reorienting the computer facing and the missile tubes, but still won't fire in anything but a straight line.