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    1. BDLS

      How do you navigate space?

      Press N for navigation menu. Enter coordinates to desired sector. Follow white glowing arrow.
    2. BDLS

      Slanted Pieces

      They work fine how they are. Go into advanced build mode using LCONTROL while in build mode. Use the arrows to rotate the block how you want it.
    3. BDLS

      im tired of it

      A while back Doom or Cal said that Schema plans to have docked entities take on the faction of the mothership. Not sure when it\'s going to happen (such is life in the alpha). Hopefully that will include BOBBY settings and global mothership control of all turrets.
    4. BDLS

      Plexdoors and remote control

      The docking beam works on all plexdoors unless they are on an entity owned by another faction. It\'s fine how it is.
    5. BDLS

      Exiting ship

      Over half the time I exit a core I end up 500-2000m away from the core I exited from. It wasn\'t perfect before, but it was still pretty good.
    6. BDLS

      Fighting Gigantism in Starmade

      As people are building larger and larger and making more and more enemies, it seems stupid to venture out in anything but your largest ship. Quick opinions: I suggest that a formula for radar signature is worked out so that larger ships are more easily identified from greater distances, so...
    7. BDLS

      dis-integrators

      Are you sure the damage stacks? I thought it didn\'t.
    8. BDLS

      NEW: NPC Trader and Pirate designs wanted

      A common support ship of pirate forces, it\'s heavy armor and KB array causes chaos & confusion on the battlefield. Although the Firebug\'s light AMC armament is pretty much just for show, it shouldn\'t be taken too lightly due to the survival longevity of the craft.
    9. BDLS

      NEW: NPC Trader and Pirate designs wanted

      The third and hopefully final production model of the Ravager. Enjoyed by pirates & PMCs across the galaxy for it\'s moderately low cost and good maneuverability. Equipped with twin AMCs and an SD KB missile array.
    10. BDLS

      NEW: NPC Trader and Pirate designs wanted

      A light-mid interceptor-type craft with high speed for it\'s size, but suffers from poor rotational speed. Equipped with dual AMCs.
    11. BDLS

      NEW: NPC Trader and Pirate designs wanted

      Would definitely love to see blueprint checkbox options for mobs to differentiate between Pirates and Trade Guild, would add a lot of flavor to the universe.
    12. BDLS

      Misc ideas

      - Separate folders to differentiate pirate mobs and trading guild mobs - Ability to dictate spawn rarity for each mob - Escalated response (sending bigger and badder ships) the more you screw with shops - Directional radar blocks for scanning deeper into space. Will use energy while scanning...
    13. BDLS

      COMMUNITY THINK TANK

      I don\'t think this type of gathering has any real value to be honest. Those who partake may enjoy the focused discussion. There aren\'t even that many suggestions to sift through as of yet. Only when there are so many ideas that they cannot possibly be sifted through THEN there will be a need...
    14. BDLS

      SharpX Spaceport (4 ships)

      Looks cool. BTW, you can use F6 for screenshots that won\'t show your interface.
    15. BDLS

      Misc ideas

      - Disintegrator buff. Perhaps they should do 2-3x more damage vs shields, to test for balancing purposes. I don\'t believe they currently stack damage when you have multiple blocks on one missile. I was also thinking it might be cool if they have a force effect that will push the target enemy...
    16. BDLS

      92821 - power tanks and shields

      Earlier in chat we were dicussing that it might be a nice mechanic to make the AMC shot that breaks the shield to be either dissipated completely, or reduce the damage it does to the block in the path of the shot. This would potentially increase survivability of small fighters and make dog...
    17. BDLS

      Misc ideas

      An admin command to remove ALL of X block in X sector would be neato. So if you wanted to clear out all the 331s in your ship, fly it to an empty sector like 3,3,3. Then use something akin to: /removeallblocks_id 331 [sector] or perhaps /removeallblocks_id 331 [shipentity]
    18. BDLS

      NASS: New AI race!

      Mob testing the other day on NASS. edit: lol transparency image resize doesn\'t seem to be working as well
    19. BDLS

      NASS: New AI race!

      If there are mobs near the 5k mass limit, they are going to be pretty goddamn scary for everyone that doesn\'t have a gigantism ship. I\'m ok with this, just making sure everyone agrees before we all start designing these things and they start spawning in groups of 5.
    20. BDLS

      Bohemia class battleship

      You could still dock the turrets for pics, but just leave the AI off.