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    1. Criss

      New tutorial videos containing false information

      Yes well this was information spread about that even the developers were told was true. Tbh it sorta makes sense if there is supposed to be a trade off, but there isn't. This will be resolved with new tutorials.
    2. Criss

      Criss' Thread

      Hello everyone; quick heads up that this thread will be moving to a new home! The forums now has a "Schine!" section for some of us to maintain our own threads all in one place. We hope this allows you to easily interact with team members and get a quick glimpse into our working projects...
    3. Criss

      Dev Blog : May 30th 2016

      And risk angering anyone that wants to play offline? The moment we require online for anything, we will receive criticism. We are of course going to receive it if we download the tutorials instead, but weighing to options, I would say it's worth it. We can do our best to make the videos short...
    4. Criss

      Dev Blog : May 30th 2016

      As far as I am aware we will be adding music over time. We aren't 100% on how much music we have just yet. The list of sounds and musical cues are extensive we have yet to try it out yet of course.
    5. Criss

      Dev Blog : May 30th 2016

      Music demos literally just landed in our lap as I read this. And it is sounding great. Can't wait to hear it in game.
    6. Criss

      Dev Blog : May 30th 2016

      We can do text, and in fact it is already planned to create better descriptions for blocks and a guide on mechanics.
    7. Criss

      Dev Blog : May 30th 2016

      If we can condense the videos down enough, we are willing to ship them with the game, or make them an option. Lancake did point out that this would likely be set as a default unless opted out of.
    8. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      I might get around to releasing stuff soon. However I think I am a bit busy building for the game. Then I get tired of building and stop the NEF project. I wouldn't expect it's pace to pick up any time soon.
    9. Criss

      Dev Blog : May 30th 2016

      We already know which tutorials we will need. We are asking how it be presented. Obviously we will have one on rails, logic or weapons systems. How do you think we should explain it. A video for every single system. A video covering all 4 weapons instead of 4 videos covering one weapon? That is...
    10. Criss

      Weapon Tiers, A-F

      Shouldn't F be E?
    11. Criss

      Dev Blog : May 30th 2016

      We are thinking of making very infographic short videos. Something that displays the blocks, gives descriptions, and of course a clip or two of them in use in the game. These have to be basically as small as possible, as right now the only practical way of having them there at all is to download...
    12. Criss

      Ambient Music time line ?

      We expect music for the main menu to happen first. Ambient music while flying or building would probably happen next. Not sure if we need any major changes to the sound engine first. The rest of the sounds and music in game will certainly require it.
    13. Criss

      StarMade v0.198.131 - The Main Menu

      Drakkart I can assure you we have our best team members on the case. They are discussing the very changes that need to take place at this very instant.
    14. Criss

      StarMade v0.198.131 - The Main Menu

      That's fair, but considering the shear overhaul that has been done, it is easy to see how this could be overlooked. Has anyone tried adding a manually entered IP to your favorites? I do not recall buttons for it.
    15. Criss

      StarMade v0.198.131 - The Main Menu

      Isn't the point of a private server to not appear on a public list of servers? Adding a server should certainly be an option, but adding a negative remark at the end of the comment wasn't necessary. We are willing to help.
    16. Criss

      Read by Schine perks of a Offical server for Developers to take into account.

      Better to give them a choice instead of take their money and have them end up hating us forever.
    17. Criss

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      Yeah but it is kinda dumb. In order to have a great ship, or at least one that is powered enough to function and perform well, you need to dock another ship to it and that ship needs to supply power to the mothership, because you know, power cap doesn't go cross entity." It's really the...
    18. Criss

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      Interesting. This is one of the larger issues the council pushed for, and they came up with a solution similar to what is suggested here. My points still stand.
    19. Criss

      Read by Council A Bold Idea - Remove almost all advantages of docked entities and replace their functions

      Actually the dev team has already investigated this and concluded that docked reactors should eventually go. They cause plenty of lag, and are an unintended barrier to pass in mastering the game's mechanics. I am fairly certain shield and power supply were intended for external transfer, not...
    20. Criss

      Rule of 5

      We have the right to deny it. Dalmont is far too busy so he will not be entering his application this time around. Skylord wasn't so inactive but I hear he is also not running. Bit of an exageration. Many features making it into the game are expected to be there in the first place, and many...