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    1. Bench

      Criss' Thread

      Alright I've been reading over the thread. There's quite a bit of speculation over systems and weapons and merits of one system over another when Criss hasn't really stated specifics, only thoughts regarding the lore/RP aspect of it. There's a lot of things to consider, and it's hard when none...
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      Dev Blog : November 27th 2015

      All default ships in-game where possible will come with a USD included.
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      Dev Blog : November 27th 2015

      Or it could be a larger and longer comp where it's build three sizes of ships and a station, all the same theme.
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      Dev Blog : November 27th 2015

      Welcome again citizens to another Dev Blog. As we head towards the holiday period we’ll be letting you know a bit more about our plans as they continue through to January and beyond, but for now some exciting things that are happening that you should know about. Translation Project With the...
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      Would you be okay with a game engine change for Starmade?

      I think it was to do with the scalability of it
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      Release Date

      There's easily at least another year, already have a fair chunk of next year already planned out development wise, it fills up pretty quickly.
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      Rejected Hull blocks as Cubes or slabs, player slab creation.

      Neither do I entirely, I just know in the past Schema has had a lot of technical reasons why sub-blocks just don't work.
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      Rejected Hull blocks as Cubes or slabs, player slab creation.

      I get what you're saying, but I still don't think it's practical from a technical standpoint. There's totally different factors we haven't even looked at like how the collision engine would handle it as it'd then have to be comparing two groups of position data etc. We're aware of the desire for...
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      Rejected Hull blocks as Cubes or slabs, player slab creation.

      The way I understand it is; Because the engine uses the grid system to place things and the way it's all set up, it's not possible to have sub-blocks. Slabs work because even though the actual model is squished, it still counts as one block in that one region
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      Rejected Hull blocks as Cubes or slabs, player slab creation.

      As Ithirahad mentioned, due to the scale of the game blocks can only hold so much data before larger ships just aren't possible due to the file sizes and intensity onto the engine itself. It also effects the way the engine positions blocks in 3D space as it's essentially along the same lines of...
    11. Bench

      StarMade v0.19498 Slabs & New Blocks

      Hey hey citizens of StarMade, A new update has been released, can you guess what it is? Get the news here: http://star-made.org/news/starmade-v0-19498-slabs-new-blocks Thanks for playing StarMade, The Schine Team
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      I need some help here with rail docking...

      Shot you a reply on YouTube
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      I need some help here with rail docking...

      Have to remove all old docking modules and enhancers as well as turret ones before you can start to use the new rail docking.
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      What have I missed?

      Slabs did come about due to work on the cargo update, so technically we're just staggering the cargo update as we need to ensure that slabs, a brand new element in the game that is required for cargo to work the way we want it to, is working properly with collisions and physics and ID data...
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      What have I missed?

      Ah semantics :) to give a bit more clarity then, yes we were aiming for cargo to be in this update, it doesn't seem like that will be the case due to slabs but that's okay because, well... slabs!
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      Slabs Confirmed

      Planned.
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      StarMade News - November 9th 2015

      The stuff we're working on at the moment sets a foundation for those other aspects to be built upon.
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      Recognized use prefixes

      Most of the time I'll skim through the suggestions forum and skim through a lot of the new ones. If I actually stop and fully read the OP and some of the comments after, then i'll change the prefix to Read by Schine. If I'm skimming through and I don't pop one on it's sort of like a reminder for...
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      StarMade News - November 9th 2015

      Again seeing a fair few comments about cargo sizes etc and concerns over size and capacity, just to reiterate...