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    1. FunnyBunny14

      More station and pirate base variety

      The default stations should all go into folders for the station type. If you want different default stations, you could just remove and add some yourself.
    2. FunnyBunny14

      WedTM Coming Online - How do you like your blueprints?

      This! Definitely this! Bench working with wedtm to make the registry alongside bench's website and maybe even just making the blueprint section bech's website would just be pure awesome!
    3. FunnyBunny14

      Dev build crafting overhaul discussion

      I wasn't saying to make them more complicated, just make them have slightly longer recipes. Examples for basic, standard and advanced factories: Basic: needed: 5 crystal circuits + 20 metal mesh Gives: 1 power reactor module Standard: needed: 1 power reactor module + 50 of a...
    4. FunnyBunny14

      Dev build crafting overhaul discussion

      My biggest problem with this new system is, like I said in my first post, that only hull has got a long crafting tree. I fell that the more advanced a block js the longer the tree should be, but it shouldn't require more than 3 factories.
    5. FunnyBunny14

      Please rework slave effects for the non-damage beams

      The increased power usage would pretty much make you work hard to get those power reactor modules, and if you want the biggest array possible you'd then have to onky use unlinked salvage cannons. The power usage is my way of making it better to and from a certain point in the game, but before...
    6. FunnyBunny14

      salvage cannons dont penetrate atmospheres. planetary quarrys *video added*

      Nerfing linked salvage cannons is one of the things I did here: http://starmadedock.net/threads/please-rework-slave-effects-for-the-non-damage-beams.3515/ The new crafting system still uses wuite a lot of resources, it's just manageable now. I think you should still be able to get the same...
    7. FunnyBunny14

      salvage cannons dont penetrate atmospheres. planetary quarrys *video added*

      I votes yay because it would be a neat little addition to the game. Quick question, can you use salvage cannons from a station? So can you place and then use salvage cannons on a station? Something else: I know how the new crafting system is btw, I've got a thread on it...
    8. FunnyBunny14

      Default Pirate Station Poll

      But the ones we have are incredible.
    9. FunnyBunny14

      Dev build crafting overhaul discussion

      Please take the time to read this. Updated for the new function of the refinery. So everyone knows it's going to change, and I know how! I suppose I need to start with what's good. So, lets start with what's good! Great news! The crafting system no longer has huge recipes. Why? Because it...
    10. FunnyBunny14

      Weapons Kick

      Minelayers are something old they had planned but didn't finish before the weapons update. They have said they still want to add it. So now you know not to ask for minelayers anymore ;)
    11. FunnyBunny14

      3rd person camera offset

      We need a way to create that offset ourselves.
    12. FunnyBunny14

      A possible solution to sub-block INV clutter

      Neither vote option. Wedges, tetras, pentas and corners currently have the same hp and armor as the full block, so the partial block (.5) is a bad idea. However, the idea of adding all the shapes in one block that gets displayed in your inventory is a very good idea. I just can't vote yay...
    13. FunnyBunny14

      moveable ship core and computers?

      Has been brought up before. Just design your ship better. Or use smedit.
    14. FunnyBunny14

      StarMade v0.1721 More building options

      It is very interesting indeed - it will allow people to easily access all sorts of things you'd normally have to know where find, but now it's all there in one place. A couple of functions I found: Recipe editing, even refinery and micro assembler recipes. You seem to also be able to edit the...
    15. FunnyBunny14

      carved stone wedges

      The carved stones look really nice, especially the blue one. Yes, they really need at least wedges. Don't care about the rest to be honest. But they need wedges.
    16. FunnyBunny14

      Why are people complaining about block ids running out?

      We currently have 2048 IDs, of which about 650 or so are taken. We're not going to be running out of IDs any time soon.
    17. FunnyBunny14

      More categories in the shop for a better overview

      I still need to check it out, but I read it a while back. It indeed sounds like what I wanted. They even said they would do the same for the other crowded tabs. I'm really happy now! Edit: Yay! I checked it out! Glass now has the same armor value as hardened hull, and there appear to be three...
    18. FunnyBunny14

      Inverse docking

      Wouldn't it be better if we had a multifunctional new tool? I would call it a tractor beam (I know, sonnot orignal). You could use it to pull floating items to you or, when linked to a docking module, pull ships to you and then dock them.
    19. FunnyBunny14

      Round Planets!

      Just a general statement: @aceface is not, I repeat NOT proposing to bend blocks. Simply to make the edges look but more curved. Which brings my to this: I don't think it should be completely rounded. There should be a slight edge to every segment, kr else we might not see where one begins and...
    20. FunnyBunny14

      no mousewheeling

      Tablets? (Very confused)