We at Asgard shipyard are always glad to provide our costumers with what they desire :D
http://starmadedock.net/content/hugin-v2-now-in-pink-d.1375/
actually the light on the original is black, but that one is just to funny. And with the new replace funktion you can make any other light you...
consider me interested in that drone rack. Also when you cannot link the logic from the ship to docked entitys. Do I have to go to the drone rack to launch the drones manually?
Thanks for the suggestions, I myself tested drones on my Hugin. And it took the turrets quite some time to take the drones down. But they only really managed to damage the turrets.
I would like to know if someone has any experience with AI drones. I thought about adding them to my new ship. But are they woth the cost?
Basically they have to be more usefull than their volume, that could be used for other systems on the mothership. Now I can see that being the case for...
Forward guns are well and good until your I take two minutes to turn Titan gets attacked from the sides. For people who think gigantic turrets look bad, broadsides are an alternative.
And they are cool :)
Hi this is the first ship of Asgard Shipyards
The Hugin
The vessel is a heavy frigate, by my system. It is the first ship of mine with the new weapons systems. So I would love to hear your comments or suggestions for design improvements.
I am specially interested how the ship fares in combat...
still testing weapons. missile-pulse is lets say awesome :D
That was one missile with 4,4 million damage. I know I add explosie effect to it!
Edit:
Ok tested 100% explosive support
It basically doubles the damage and the powerconsumption. That you could get by adding more missile and...
Not Odin, I was thinking of gungnir :D
testing main weapons for the cruiser
That is a 17 Million damage missile from a missile-pulse combination. Seems like overkill to me. More testing tomorrow.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.