Search results

    1. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      lol I thought it was kool and funny when I seen the folder for custom textures and blockconfigs, and went, " hmmm and ya couldn't do that for the ships for factions yet huh? " ;)
    2. mrsinister

      Sinistar Industries: Babylon 5 ships and other work.

      Hmm, yeah it is pretty stable...but I usually don't release my ships due to the config alterations that I do for my server. If I did release it you would have to alter it a bit to work on a stock server. ;)
    3. mrsinister

      Sinistar Industries: Babylon 5 ships and other work.

      thank you :) , I'm in the middle of a much better ship design for my next jump drive ship. But yeah, I agree, it came out rather nice for just throwing it together. lol
    4. mrsinister

      Sinistar Industries: Babylon 5 ships and other work.

      Well, I know I haven't been posting as much as I would like, but the real world calls... Here was a very quick build of a jump drive ship I made to test some config settings I was messing around with, and to test the jump drive itself. Jump Ship Test01
    5. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      that is an interesting idea.
    6. mrsinister

      The First draft of my Ship Classification System is on the first post of my Shipyard thread. :)...

      The First draft of my Ship Classification System is on the first post of my Shipyard thread. :) For those that wanted one.
    7. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      yeah I like this, also, I imagine you could go pirate eventually then as well?
    8. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      and that is what was happening on my server....lol Trading guild would try to fly turrets and frame-outlined ships with no internals, basically just a WIP in progress. that is interesting, but I like just having the sub-folders, if we wanted to add a custom faction maybe then do a faction ID...
    9. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      I wonder if they will leave this up to a modder to do.....though, I really couldn't imagine why or the reasoning since the already explained concepts and fore-thoughts in previous posts....any thoughts? I mean, I am sure the dev's code-fu is strong, and I imagine the capabilities of his skill...
    10. mrsinister

      Brainstorm This Perfect turning system - no half-assed solution

      also, I thought they were supposed to add something like.... if you have your thrust block turned to the side it would help turn in the direction its facing, or something like that....lol what ever happened to that?
    11. mrsinister

      Brainstorm This Perfect turning system - no half-assed solution

      This would be amazing. :) What kind of impact would this have on low-spec machines? lol not that I have one mind you, but there are others out there that still have potato-machines.
    12. mrsinister

      Option to hide logic connections

      Well, when they first came out, they were only visible in build mode....once you came out of build mode they did not show. I believe the very next update, which wasn't long after, made them always show, But yes, I would like an option to not see them when not in build mode.
    13. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      Yeah, they sure did! I had something in the mix but did not make the deadline due to life quips cropping up. But I will post it when I am done in my shipyard thread....lol it's been on the back burner now since some newer ideas and other things have come out. Also, that's why I wanted the...
    14. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      Yeah, this would work as well....something to designate what is for what faction to use would be fine. The optimum route though would be to use folders per faction, since they did say they are going to be adding more factions. But yeah I agree something for now wouldnt be bad. ;)
    15. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      Well, I hope they do get inspired! It does make sense though going forward. ie: they have the stations in their corresponding folders already, so one would think that this is the next step forward......
    16. mrsinister

      Better lights

      Well, in the 250 spectrum you tend to get very bright neon-ish (day glow) colors and it's just a range I threw out there, thats all. But as in the other thread about lights, it's not going to happen simply because they do not want to make the lights take up enormous amounts of resources.
    17. mrsinister

      Sinistar Industries: Babylon 5 ships and other work.

      I Removed my Ship Classification System on the first post. I do not have it saved locally, the only place it was saved was the server hosting it and they messed it up, I tried retrieving it and the size was really screwed up and there was not a way to get my original back. And yes, it was based...
    18. mrsinister

      Better lights

      As I stated in another thread.... We could just have 1 light block with options. Use an RGB slider bar for both the color of the block and the color of the light, have the RGB range from 0,0,0 - 250,250,250 and have check boxes when configuring it. ie: [ ] = Block Color does not change with...
    19. mrsinister

      The Thread o' Lighting

      well, I said it before and I'll say it again.... only 1 Light block needed. The block changes color along with the color of the light by RGB slider bars. Have ranges from 0,0,0 - 200,200,200 that way you have all ranges of color and everything in between. :) and only using 1 block and 2...
    20. mrsinister

      Planned Folder for Pirate, Trading Guild, etc Ships.

      I wonder how the Dev's feel about this? .... ;)