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    1. Blaza612

      New Eden Fleetworks | EVE Online Ships in StarMade

      There is a difference between want, and need. ;)
    2. Blaza612

      DISCONTINUED

      I don't remember the average player count on that server, never did play on it that much. Well, it IS java, I'm honestly not surprised for the most broken language out there. >_>
    3. Blaza612

      DISCONTINUED

      Original Elwyn used 96GB from what I heard. ;) And when I say used, I mean ALL of it, was used.
    4. Blaza612

      Planned Capital Ships and Motherships

      I wouldn't recommend trying to get through the convoluted mess. :p Ikr. I tried to bring back the guys who posted one thing and ran (Thus not contributing to discussion), but they seem to be keeping their idea of ignoring this. The thing is, this spawned from the old idea of Capitals, which...
    5. Blaza612

      Trinova Technologies: Join Today! (NFD-Trident Industries merger)

      N-nothing, sir, nothing at all.
    6. Blaza612

      Read by Council how to fix fighters vs big ships

      The BOTTOM half of my post was directed to the OP. ;)
    7. Blaza612

      Realistic Vs. Aesthetic Outer Space

      Nooo staaahp, I don't need more holes :u
    8. Blaza612

      Read by Council how to fix fighters vs big ships

      For the love of god, why do you have some sort of obsession with trying to make small ships > big ships? It makes literally 0 sense! If someone puts the time and resources into a big ship, WHY SHOULDN'T IT BE MORE POWERFUL! WHY MUST A MAGICAL X-WING BE ABLE TO BLOW IT UP! If you want to use...
    9. Blaza612

      Read by Council Have planets generate based on meeting realistic criteria, as opposed to random generation

      That is indeed a good idea, except don't put it in a way that looks as though you're trying to make it more realistic. :p To some extent, yes. However, if I'm understanding this correctly, he is actually proposing an idea to have a bunch of different variables that determine a planet type...
    10. Blaza612

      Read by Council Have planets generate based on meeting realistic criteria, as opposed to random generation

      The devs are well aware of this, they are working on it, and there is a lot of speculation, since their new dev, Auburn's website shows off a voxel planet, similar to that of SE's, but not as obscenely big, and better in every way. You criticized that the Mars planets were not flat, like the...
    11. Blaza612

      DISCONTINUED

      Lecic disagrees about him disagreeing. ;) On a side note, this might be an opportunity to actually do some faction shit, and actually make Star Corp., you know, do stuff. :p I'd just need to replace the temp logo, then I guess I'd be good to go...
    12. Blaza612

      Realistic Vs. Aesthetic Outer Space

      What has been said. There is nothing wrong with magical nebulae background, there is literally ZERO reason to add more realism.
    13. Blaza612

      Sotiris~ A Space Odyssey

      You don't ;)
    14. Blaza612

      Sotiris~ A Space Odyssey

      Waiting for furry fanfic...
    15. Blaza612

      Read by Council Change logic of... logic

      I posted the idea of making logic blocks sequential, except nobody read it. Hopefully this thread will actually get the damn things put in. :p
    16. Blaza612

      Planned Body armor for an astronoght

      POWER ARMEEEER If I don't feel like a walking tank when wearing that power armor, than someone has fucked up
    17. Blaza612

      Planned Capital Ships and Motherships

      And I'm the one who started the damn thread. :p The thing is, considering the fleets that the Capital Industrial will be supporting, I imagine that big battles with big ships are indeed going to be a thing. I'll keep Capital Turrets for Capital Industrials (They only get a 25% buff), so that...
    18. Blaza612

      Planned Capital Ships and Motherships

      Ah, the problem here is that since they have to dedicate their power and such to Capital Industrial systems, I doubt they'd be used as warships. I'm not so inclined to have a mass increase, mainly because the primary function of a Capital Industrial would be civilian and support, and thus would...