Search results

    1. marcus87

      can we link servers?

      We\'ll of course this was the thought from the beginning
    2. marcus87

      can we link servers?

      Then we had only one big server. And I think the transition would be much harder to calculate than wormholes. Where in effect you just logg in again on a specific point in space.
    3. marcus87

      can we link servers?

      Of course you could do it for shops too. But then we would be again restricted to one server and it\'s relatively small population. And there is no bottle neck there, everyone on a server can reach any shop. We\'ll as long as it is not camped. The fun part of attacking convoys, AI or player...
    4. marcus87

      can we link servers?

      Oh ok sorry i misunderstood you then. We\'ll I think this would have to be balanced by the admins of the servers. But again I think it would cause some cool trade opportunities. Think if one server had no laser blocks and the other no area effect blocks. Then the players would really need trade...
    5. marcus87

      can we link servers?

      I don\'t see why different speed limits are a problem? Can you explain what you why you think that? and about compatibility problems and block Id. I don\'t think there should be a, I am not a programmer so bear with me, hard contact between servers. Let\'s say a ship engages a jump from server...
    6. marcus87

      can we link servers?

      I thought about the wormholes between servers. As already suggested restrict the mass a ship can have when it wants to jump. This way servers could prevent giant battleships rampaging around. Make trade valuable with resources, maybe AI freighters? Maybe AI factions which wage wars about...
    7. marcus87

      can we link servers?

      :D still a valid point
    8. marcus87

      can we link servers?

      For the character limit the wormholes could close due to gravity anomalys. edit. And for Debris worrying about vaygr death cruisers. Make a upper limit for how big a ship can be for the jump.
    9. marcus87

      can we link servers?

      The mentality of some of the members is astonishing. I suggest cake in addition to regular cookie. If you do not like it you don\'t have to. But some people are like \"I HATE CAKE SO YOU WILL HAVE NO CAKE EITHER!!!!!!!!!!elf!!!!11111\" Really. I just thought it would generate some benefits to...
    10. marcus87

      can we link servers?

      I just thought of something really exiting. What if the servers had different resources by default? That would make trade routes a viable possibility. With that comes, pirate attacks and to counter that convoys. The wormholes would also function as powerful locations to have for a faction. Like...
    11. marcus87

      can we link servers?

      Well we could make the exit an random spawn in this area. So it would be harder to camp a wormhole completely. This Way attacking would also be harder since the ships are dispersed. And for blockid problems, the only Information which is necessary is the blueprint. Then the ship could just...
    12. marcus87

      can we link servers?

      Why dont you think it would benefit the game? I mean it would not have to be a must?.
    13. marcus87

      can we link servers?

      hey we are not that bad. And it would not be a must for the servers. I just thought that even now factions and of course players are spread over many different servers. And they cannot really interact. And opening the same faction on a different server, well for me that breaks the immersion...
    14. marcus87

      can we link servers?

      Say can we link servers with wormholes? So we connect Nass with Illusive via wormhole and ships can get from one server to the other? Maybe we could create one giant universe with many servers supporting only a small parts of the whole. I thing we could make great inter server wars like this :D
    15. marcus87

      Thoughts of the future, and what the community may bring. (mix of doomsday scenarios and cool possib

      people will join and stay in a faction in which they have fun. Whatever this is mining, building, trading or fighting. This is a game we play for fun, if that involves some mayor \"super powers\" is to no concern to the community as a whole. When we find something which is fun we do it...
    16. marcus87

      Shipyard of NuclearFun

      seems like a good idea will try this some other time
    17. marcus87

      Shipyard of NuclearFun

      really I remember my guns destroying my own turrets. Here is a picture I took edit. picture remove
    18. marcus87

      Shipyard of NuclearFun

      I noticed you placed turrets quite far in the front of your ship. They can be shoot down by your own main cannons. You would have to be careful with the angle you fire your main guns
    19. marcus87

      Shipyard of NuclearFun

      how big is that ... thing? :D
    20. marcus87

      The Veisir Legion

      locks great. I especially like your small turrets. To get such small ones to lock good is not easy