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    1. whiterhino16

      Another solution to invincible faction bases

      This. Exactly this, just 4- If person D happens to have a planet base instead, someone comes, bombs it, he gets sad. (to OP) Also, I was saying the ego thing earlier because the first thing I see is a balloon metaphor (or a simile to some people, but I only use that for nice things and not "lol...
    2. whiterhino16

      Another solution to invincible faction bases

      I actually lost you over your ego. Because talking to you is like talking to a record player, I'll just quickly put this down so I can spend my time on something worthwhile. No matter how many things you have, no matter how many death turrets of doom you have, Somebody will have a cube with...
    3. whiterhino16

      Another solution to invincible faction bases

      No it is not. Its whoever decided for this syste to be in the game in the first place's fault. Someone suggested somthing almost *exactly* like it just with a lot less detail (it was a paragraph long), and it got shot down in a similar manner to a solid lead blimp hit by a nuke. Also, you seem...
    4. whiterhino16

      Concerns about the new crafting system

      Ok, I have to make this a ranty post. I try to avoid them, but there is no other way to say how much I hate the build block balancing schema added recently: Basically, now you cant sell most natural things at shops. If you where building a mining ship, forget it. It won't be any value now...
    5. whiterhino16

      Point to Point Docking

      What if your ships docking enchanter (or whatever it's called) had to match the pattern of the other ship/stations WIT (that's what I'm going to call them, deal with it). Also, you would have to turn them on before docking (The faction that the thing is attached to). That way someone wont dock a...
    6. whiterhino16

      My next ship !

      Either this: Or the rocket unicycle
    7. whiterhino16

      Is this game dead?

      I don't like the idea of shield rechargers, I don't hate them (which means I still don't like them). But my battleship can't hurt a clone of itself without it's missiles. It deals damage, but it recharges right back up to 100% faster than it can do damage. And it doesn't even have many shield...
    8. whiterhino16

      Point to Point Docking

      I agree with this completely and have no complaints for this idea. I swear one of my most annoying memory of starmade is trying to dock an isanth. I'll make a docking area, that looks big enough *gets out of station, goes into isanth and tries to dock* *NOPE.* I guess I need to make it a...
    9. whiterhino16

      Make the game harder

      Did you read my scenario?* This person can't afford a SHIP CORE never mind a dedicated ship (which has the core price included) and never mind my other idea about the ski lift operator, imagine for a moment if there where lava pits and spikes falling from the ceiling in the level select screen...
    10. whiterhino16

      So.. the anti-gravity stop effect..

      It should be more like 20% of the mass to get the full passive effect. That would still be a fifth of the ship's mass, which is still a lot. EDIT: Also, what s the advantage of big ships going to be? I know I want evenness not flipping the table over and smashing the top because the top was...
    11. whiterhino16

      This game is so awesome that I dreamt about it...

      I know for the first while of sleep (Possibly before I enter proper R.E.M) I'm a lucid dreamer. TBH though I usually think of giant spaceships and aliens in that state. As for proper dreams, NO IDEA. It might just be that I don't even dream. Heck, I can't remember a single nightmare I ever had...
    12. whiterhino16

      Make the game harder

      Saying you should should be focusing fully alert to anything while flying is like saying you should be focusing fully alert to anything while being moving furniture or operating a ski lift. It makes sense until you ask somebody who did it for a day. I like being able to put something on the W...
    13. whiterhino16

      What Creatures/Aliens and other life forms would you like to see?

      We need a stun gun and a way to make some kind of "lab" or just give them to advanced shops. It would be cool to pick up a random thing and find it's sentient but it not looking like it is. I know I want Suarodinos on my station.
    14. whiterhino16

      The Ultimate Interior Room list

      My idea was that starmade space has air in it everywhere. There is drag, and you can breathe without a helmet on. The circles around planets a visual indicators of their SOI's. Unless you turn drag off.
    15. whiterhino16

      What do you think about the new shield system?

      I liked the old way (as in .14 way) where the first two shield blocks add something like 545 shield, the second one 250, then after that each one is 1 shield. That way fighters could still hold up to giant ship's fire for a bit.
    16. whiterhino16

      Shops need updating

      Didn't notice before (except for for something I'm about to mention), but now I agree almost fully. A slight thing you could change on the design: make the tops curve at least a bit. It's always driven up the wall how they suddenly end. Boom. Done. Not even a nice cap. You can keep the beacons...
    17. whiterhino16

      Starmade Art Thread

      made in probaby about half an hour in paint.net. I don't have one of those drawing tablets, OK? Although I do like how the planet turned out.
    18. whiterhino16

      I changed my avatar agian. Now you an see Laythe and Jool is smaller.

      I changed my avatar agian. Now you an see Laythe and Jool is smaller.
    19. whiterhino16

      Yada Corperations

      I really should mess with logic a bit (the logic blocks). That being said, I did make a logic cruise control. (make a clock, connect each block in clock to a push computer, connect appropriate amount of push effect blocks. It's pretty slow though) EDIT: That sounds like a blog post. You made me...
    20. whiterhino16

      Turret AI

      Anyone who says to just adapt to the change probably has never built anything bigger than a fighter, I'm making a ship about half the length of a shop (which is small by large ship standards) and I haven't even finished half of it yet. These are related because large ships turn slowly, thus need...