well if we should give ideas here is another.
As it is now you can go everywhere in space. So to make the room a little more cramped the game could have a level system. So that creatures and pirates get more menacing the further you go from the spawn.
Oh and I would love to see creatures who...
something like the swarm of starcraft or tyranides. Giant waves of creatures the whole server had to fight of. Slowly devouring more and more sectors if not stopped :D
Man thanks, but I just visited your website. That is amazing :D especially the dreadnought is great.
I never noticed that the link was not to this website.
maybe make a simple counter of how much hardened hull and normal hull is on the ship. Based on this use a frormula like the one for shields which will give you a factor X.
This factor X will be multiplied with the normal hp of the hull blocks. This could be saved to the blueprint so it does not...
I like them a lot. The designs are quite nice.
My personal problem with making cool looking small ships is that the hull to mass ratio on these vessels makes them less combat effective. That is why my ships tend to have round shapes, especially small ones.
Just a thought that I had just now...
small update on the ares
I worked a bit on the back and the engines
Oh and the ship has some other nice features
You probably have noticed I am a big fan of turrets.
"Have you finished installing all the turrets?"
"Yes Sir!"
"Do we have empty hull left?"
"Yes ... I think we may have...
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