Right now it's easier to pick up and replace a damaged block then it is to heal it. I suggest that when you pick up a damaged block, there is a chance, based on the % of the original health left in the block, for it to be destroyed.
I can't get turrets to rotate when I am in them. I can fire them and the shots follow the cursor when I move it, but the turrets remains locked in place. However, the turret does respond to AI making it rotate.
1. Give astronauts the ability to rotate when out of ships. It would make getting back in so much easier since if you get out at a weird angle you can't get back in.
2. Ability to store a list of structures in the navigation menu so we can return to them later or ability to set any sector (by...
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