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    1. HolyCookie

      Bug Glass removes some graphics

      Glass blocks, wedges all of them are removing the beam effects (and probably more)
    2. HolyCookie

      make players ridable!

      This just came up in me, ridable players! like they carrie a player on their back this adds these things: 1. totaly nothing also it adds a lot of fun :D
    3. HolyCookie

      Bug Graphics Bug Beams

      When you have a beam computer and activate it, it shoots a beam (duh) BUT, if you delete the beam computer while beam is active, the beams stays there focused on 1 point per sector. it disapreas when you place/delete a beam computer note: this happend with damage beam, idk if it't the same...
    4. HolyCookie

      Totaly New Feature! Planet Wars!!!!!

      So i'm not seeing the use of a home base on a planet. the gravity is to strong for big ships. and home bases can't be attacked. also you can only claim 1 side of a planet. SO: Add a alien base on a side of a planet one that is hostile. so that you have to make home base defenses. also make those...
    5. HolyCookie

      Wedges that fuse/collide/fit together

      2 wedges make 1 block so why not make it possible to make wedges go together great for decoration. some special windows like this /\/\/\/\/\/\/\/\ \/\/\/\/\/\/\/\/ It does look sci-fi space themed
    6. HolyCookie

      Power Supply/Drain interact to logic.

      It would be handy if Power Supply beam interacts with logic as a high signal, and Power Drain as low signal. Why? 1. it is possible to activate logic at a docked ship. using logic at your own ship. 2. same as 1 but then with turrets 3. you are able to activate logic without having to leave your...
    7. HolyCookie

      Weapon Computer: The RR

      The RR means: Radio Rapture. The RR would shoot a sort of pulse granade, the pulse of this granade would break the signal of all the AL in range. This for 10 seconds, meaning that you can defect turrets for 10 seconds. . these are the statics: power useage: 10,000 reload time: 60 seconds radius...
    8. HolyCookie

      Effect computer: Mirror

      It adds an Mirror effect to all BEAMS fired at the ship. reflecting 25% of the damage to the source of the beam. also has a weapon effect bonus: if connected to a beam, it cancles out mirror effect.
    9. HolyCookie

      turret dock settings!

      Sometimes I have problems that my docking module gives a too big area when i need a small parta bit like this: ____________________ |............... ___ ..................| |...............[.......].................| |...............[.......].................|(think the dots/full stops away)...
    10. HolyCookie

      WarHeads???

      Is it intended to let warheads ignore shields?
    11. HolyCookie

      Found an OP glitch!!!! (that isn't op after all)

      So I was playing with some logic and damage beams, then I did something (not gonne tell ya, maybe in pm) it made the beam non-stop and NO POWER USAGE, this would mean that you only need 10k damage beam modules on a ship and it would work non-stop! isn't that beautifull!:D