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    1. Ithirahad

      A few changes, FAR easier than my original suggestion.

      Er, 'intrusive?' Unless you're an annoying minmaxer doomcube builder guy, or a micro-fighter pilot, it doesn't affect you much... Worst case scenario, you have to put a seat in front of your core. Big deal. :\
    2. Ithirahad

      We are the Borg. Lower your shields and surrender your ships.

      Heh... It looks to be several times the size of a planet. That's sufficient. No need for a 1:1 model. :P
    3. Ithirahad

      We are the Borg. Lower your shields and surrender your ships.

      Holy... That thing is immense... I think that it would literally cause my computer to DETONATE if I tried to load the entire thing.
    4. Ithirahad

      Void Templar: A democracy built on a code of conduct

      Wait... Someone else knows what BIONICLE is? Yay :3
    5. Ithirahad

      Weapons Demonstration: News and Discussion

      Off topic... However, those would make for great Advanced Shops (A.K.A. NPC Shops) and better yet the trader NPCs wouldn't get murdered by ships any more.
    6. Ithirahad

      Weapons Demonstration: News and Discussion

      ghettodexter Ah, that... I didn't read back to the original conversation. Me dum dum.
    7. Ithirahad

      Hulls in realistic texturepack

      The line in the middle of normal hull looks pretty nice, to me... Either way, I DO dislike the hardened hull bathroom tiles; they should just get some kind of slight hexagonal pattern and otherwise be smooth.
    8. Ithirahad

      Weapons Demonstration: News and Discussion

      Nope, it's a not-very-well-documented feature. Which Starmade has waaaay too many of. The Tab+# commands, Tab+G, Shift+V, the AI test slash commands (Such as /ai_enter_gravity or whatever it's called), etc.
    9. Ithirahad

      What would you guys like to see the next update be?

      So... Jumpgates, no warp drives? (Sad Panda Mode initiated.) Yes, that is better. Technically 'spamming' is the wrong word; it's actually 'double-posting.' But yeah. :p Yep. You pretty much just attach your door blocks to an activator block, and also attach an area trigger system with trigger...
    10. Ithirahad

      Logic block docking connector... WHUT?

      ...But, 'docking laser'? That's pretty much a completely new behavior. We don't have that, we just have the inverse version (the Docking Beam). :p (And no, I doubt that it's quite as simple as just literally reversing the same process used by the docking beam.)
    11. Ithirahad

      Weapons Demonstration: News and Discussion

      Ugh, ghettodexter, PLEASE stop spamming posts... If you need to add something new and nobody else has posted after you yet, just edit your original post and add on a new line... also, you aren't really making sense... and... what top speed change? I never noticed it; my cruiser is still topping...
    12. Ithirahad

      Logic block docking connector... WHUT?

      Nah, lots of information isn't bad, it's that the way you format it (or rather, the way you don't format it) that makes it confusing. Also, unless I'm a total idiot, 'minor adjustments to the .XML files' can't implement a new type of beam that automatically docks things to docking modules... nor...
    13. Ithirahad

      Weapons Demonstration: News and Discussion

      Yeah... I love the new Isanths, but the faster pulse rate on the lasers was way better... It was more like an actual laser rather than just some kind of reskinned Anti-Matter Plasma gun.
    14. Ithirahad

      What would you guys like to see the next update be?

      Agreed... I'd at least like to see a placeholder effect that slowly restores a player's health by a bit when they hit 'R' while pointing to the block. Maybe the medical cabinets could act as an effect enhancer for the medical supply blocks or something. I don't know. :P
    15. Ithirahad

      Weapons Demonstration: News and Discussion

      Hmmm... Swarm missiles need to either become smart missiles, or just stop acting stupid and actually seek the nearest enemy ships... You've heard people's complaints about SD-KBs, and now there's a combination that does nothing but fire tons of 'em... :\
    16. Ithirahad

      My suggestion about power

      Yeah, I've always wanted actual reactors rather than just the biggest possible lines of blocks that you can fit in your ship... IMO, systems shouldn't need to be large or ugly to be effective; they should just ahave a risk attached to them, such as being a powerful explosive (Like Star Trek's...
    17. Ithirahad

      More Varieties to Atmosphere

      This could easily become annoying... IMO, planets should universally have an 'oxygen' (breathable) atmosphere. However, I'd like to see lots of different aesthetic things - eternal rains, foggy worlds, thin atmospheres/always-starry skies, heck, even the occasional rainbow.
    18. Ithirahad

      Logic block docking connector... WHUT?

      Cool it with the emoticons and random thoughts... also, programming a game doesn't consist of 'a few clicks.' That aside... yeah, we need some way to transmit a logic signal through docking blocks, and we also need a way to activate docks using logic. And I have no idea if I like your idea...
    19. Ithirahad

      Bigger Sectors.

      Yep; sector borders cause all sorts of odd issues; the less of them we have the better.
    20. Ithirahad

      [Update 9] 1:1 USS Vengeance [Star Trek Into Darkness]

      Yay for Quantum Nope Emitters. This ship looks pretty awesome.