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    1. Ithirahad

      IMO Biggest things wrong with the game

      In #1, Is that a stick of cork grease (for saxophones, etc.) supporting a bottle of eyedrops? :p ...But yeah, I agree. However, there should be no autobreaking until there's autopilot, otherwise we can't cruise while we walk around our ship. Also, linear dampening should be toggled by some...
    2. Ithirahad

      Chairs n' Viewscreens... And stuff?

      Meh, FTL can wait until after we get a full universe revamp update, actually... Default stations can be added after the (hopefully easy) full station blueprint implementation so that's not much of an issue. Personally, what I'd like to see is: Default stations, station turret bug fix, full...
    3. Ithirahad

      Chairs n' Viewscreens... And stuff?

      Yeah, I really would like to see this sometime soon, even before things like more survival features. Since you guys seem to be trying to get all base ship mechanics in before survival features, for better or worse... Plus custom/non-block model loading would be nice to have integrated, though...
    4. Ithirahad

      Spherical Shields

      ...Or some of the shields in Star Trek, or even Farscape's defensive screen things.
    5. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      HOLYMOTHEROFYHOLESTHATISFREAKINGAMAZING!!! I will vote for that. :P
    6. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      Well, I've seen stations in here large enough to be that station's price in regular hull... several times over, not even counting other blocks. So as far as I'm concerned, either he's fine, or a lot of these stations are too much of a "goldmine" to be allowed.
    7. Ithirahad

      Pattern Encoder Block—The solution to all our docking problems

      Want to dock fast? Then stick a docking clamp on your ship's nose. :p ...Also, from the PlexLander code retained in a build a little while ago, those things seem to act just like docking units but glitchier... More messing around is needed though...
    8. Ithirahad

      NPC 'controller block' for custom and current stations.

      This is excellent... However, instead of a designated Helpdesk character type, why not just have a "Dialog" type that has configurable custom dialog?
    9. Ithirahad

      Pattern Encoder Block—The solution to all our docking problems

      How about, instead of all of this stuff about fancy patterns and data storage, just... you know... have point-to-point (block-to-block) docking, with a block that toggles between off (invisible, nonsolid, does nothing) and on (Visible, will attach to any other one it gets within a 1/2 block...
    10. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      Er, how about as an abandoned/neutral station, Cybertooth ? It really has that ancient-high-tech-alien feel to it. But no, I doubt that there's any issue with using hardened hull, save for the fact that normal hull currently looks better (despite that, I still use hardened hull over normal hull...
    11. Ithirahad

      StarMade 0.16 - Crafting and BattleMode

      I understand what you mean, but... Don't complain about speedy hotfixes. I'd rather have to deal with too many updates than too many bugs. :P
    12. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      I think we need cheap, purely decorative versions of these... The active processors look excellent, but we shouldn't use them much for obvious reasons... And I won't use them much because people will just steal them... So... Ugh. Same goes for the 100-capsule-crystals. (Also, why does everyone...
    13. Ithirahad

      Chairs n' Viewscreens... And stuff?

      Chairs (and associated features) would probably have to be the subject of a major update... I'd wait until mid-beta to start whining about them being missing, but it is a shame. :P
    14. Ithirahad

      StarMade 0.16 - Crafting and BattleMode

      Also... ugh, why was armor hardening capped at 50%? 90-ish% is fine AFAIC...
    15. Ithirahad

      StarMade 0.16 - Crafting and BattleMode

      Yeah... I'm getting the same issue. Manual transfers are annoying. At least I won't make any mistakes involving routing too many materials to the wrong process...
    16. Ithirahad

      Chairs n' Viewscreens... And stuff?

      Ah, the Minecraft Long Sign Trick. But that's a workaround, and not what I meant at all. I meant that adjacent groups of same-oriented signs would combine into a single long sign, editable as one giant text field. (Or, assuming a link to a cockpit, one giant text 'HUD' overlay.)
    17. Ithirahad

      StarMade 0.16 - Crafting and BattleMode

      Entering hyperspace in 3... 2... 1... Crap, need more power blocks.
    18. Ithirahad

      StarMade 0.16 - Crafting and BattleMode

      They're the Active Bastyn Circuits or whatever, under Manufacturing in the shop. (There are two others, not to mention circuits for every other crystal. They all tile smoothly, colors aside.)
    19. Ithirahad

      StarMade 0.16 - Crafting and BattleMode

      Holy crap... Green circuit blocks!?! Vakna's gonna have a field day with these things when he/she comes back... o_O _________________________You will use these blocks. Resistance is futile._______________________
    20. Ithirahad

      Chairs n' Viewscreens... And stuff?

      I want chairs and autopilot. Viewscreens can wait.