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    1. Ithirahad

      Recall beam

      ...Drone racks are a "state of the art" workaround to a gaping hole in Starmade's feature-set and are really irrelevant to this discussion. When the economy becomes balanced, they will also become a massive drain on resources, causing people to not bother with carriers anyway unless some form of...
    2. Ithirahad

      Overdrive and damping

      Oh, waitasec... Forgot about that. In that case, we have literally no need whatsoever for linear damping. Still, though, stop effect and overdrive helps.
    3. Ithirahad

      INSANELY POSITIVE FEEDBACK: SITTING

      Simple fix for that: Meshed chairs could have to link to a core (or computer(s)) to control a ship. Still somewhat neutral on this idea as I'm mostly going to wait and see what the Schine team has planned, but just being helpful.
    4. Ithirahad

      Overdrive and damping

      Actually, friction is "not needed" because of the Stop tertiary and the Overdrive defensive effect. Otherwise when a sector loads a ship would continue to zip off, possibly with no chance of recovery. Regardless, though, perhaps there should still be global space friction when traveling at...
    5. Ithirahad

      Weapons Diversity

      While I find shotgun beams and shotgun cannons to currently be the only "useless" combinations (Though shotgun cannons are good at neutralizing missile swarms... I think?) I do agree that base fire rates need to be buffed a bit across the board, and the cannon secondary's effectiveness needs to...
    6. Ithirahad

      Power optimalization at ~3M regen

      That's only due to derpy missile physics - the explosions penetrate blocks and shields, hitting docked entities and whatever else is inside, rather than being absorbed by the shields or armor. Schema has a plan in place for this; for now IDK what to do though. :P
    7. Ithirahad

      Default Pirate Station Poll

      Aw, no asteroids? :( ...That aside, I'm happy with the winning stations. Zimmerman's evil red-and-black station of doom, Tenk and the Shroomies' Nexus, Van's pirate operations hub, Lancake's evil military station, and Fwiffo's cool command center are all excellent stations, and I can't wait to...
    8. Ithirahad

      Burst-Shot slave effect

      You can't access docked storages, sorry. That WOULD be great, though.
    9. Ithirahad

      Countering Death Cubes Elegantly

      Interesting, but could be exploited. What if I created a huge hull stick or cube wth minimal systems? That thing would spin like a top, and it would probably cause server lag. I think the best solution for hull proposed so far is that systems blocks (Besides possibly thrusters; those look cool!)...
    10. Ithirahad

      Forum faction - Cube agreement

      I agree, but I'm not gonna post a smiley face because that's silly. :P
    11. Ithirahad

      INSANELY POSITIVE FEEDBACK: SITTING

      Well, Valiant's system is okay, but then there needs to be some kind of "Master Computer" that lets you use core functions (Structure menu and helm control, to be specific) from places other than the core. Due to this, I agree with Crimson.
    12. Ithirahad

      Default Trade Station Poll

      Um, how does Dalmont's look remotely like a trade station? The outside looks like a really amazing generic space outpost, and the inside looks like an awesome abandoned alien military environmental training facility.
    13. Ithirahad

      how to FORCE deathcubes to be fancy looking

      In the end, there's no ending doomcubes. About the best we can do is force them to be covered in hull, crystal, or doors so that they don't look quite as lame.
    14. Ithirahad

      how to FORCE deathcubes to be fancy looking

      Bugs can be fixed. I'd rather have the occasional computer spontaneously blowing up than the current, annoying system anyway.
    15. Ithirahad

      how to FORCE deathcubes to be fancy looking

      Already suggested, but an excellent idea. I really want a dev (specifically @Calbiri or @schema ) opinion/response on this, though... Personally, I really want to see it ingame, but IDK. Also, thrusters should be shielded too, BTW. They seem to be the only systems block designed specifically to...
    16. Ithirahad

      Default Trade Station Poll

      You're welcome, Maranello... IMO your station should be first. It represents everything I'd like to see in a trading guild station. Large, impressive, simply but effectively designed, and with a really nice interior. It also looks commercial, and, more importantly, has a hangar bay that looks...
    17. Ithirahad

      Default Trade Station Poll

      ...Yes... Thing is, we can't do that on servers,and IDK how many servers will change their defaults. Furthermore, new players won't know how to change the default stations. People underestimate the value and importance of a good default configuration. And by "good" I don't just mean what looks...
    18. Ithirahad

      Default Trade Station Poll

      Aw... Dalmont's station got through? Not that I dislike it, it's an amazing station, but not for the Trading Guild... If anything it should be abandoned or part of a completely different faction...
    19. Ithirahad

      Countering the Death Cube

      This is actually a really, really good idea; I was kind of thinking of having a mechanic like this, at least for things that aren't missiles. However, I suspect that @Calbiri (or Schema) already has a solution for this whole problem thought up...
    20. Ithirahad

      More "Spherical" Planets

      Environmental damage to player structures feels... ehhh in this game, seeing as this is primarily a space game and I'd rather not have to worry about my ground (or space)-based structures wearing out and breaking... but the rest of your suggestion sounds great, Neon.