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    1. Keptick

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      Last time I checked planets respawn, I'll have to double chek that. Don't forget that a player could homebase a single planet. So he'd have at least one planet that can't be lost. Will2brown It's a lot easier to steal something then to make your own. Taking away someone's planets would be a...
    2. Keptick

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      Probably, yea. I felt like it still belonged here, though, since it's also an analysis of some problems with the game. I'll be honest, I also didn't want 1.5 hours of typing to get drowned in all the suggestions that pop up every day :p I also forgot to mention in "facts" that there's no reason...
    3. Keptick

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      This is an analysis of the current situation of faction interactions and general game economics, as well as a suggestion to fix to a LOT of issues that currently plague the game. This is a long one, but I strongly suggest that you read it. And yes, I know that the current game is incomplete, but...
    4. Keptick

      Starmade server down?

      Why do you so badly want to get on the test server anyways?
    5. Keptick

      Heat Sinks

      It's called a cloak. Heat seekers go after every form of radiation, which a cloak blocks (or whatever). As I said earlier, if you want to be completely immune to a weapon then use a cloak. Sure, it takes a ton of power but you shouldn't be able to completely negate a weapon without a big...
    6. Keptick

      Heat Sinks

      This is starmade, not mass effect...............
    7. Keptick

      Heat Sinks

      A heat sink would be like a super bright beacon inviting every heat seeking missile in the vicinity towards it... BAD IDEA If you want to avoid heat seekers, use a cloak. If that doesn't work then post a bug report. OR, use a lot of point defense turrets, that works well too. OR, eject a ton...
    8. Keptick

      RefiDesign Shipworks

      I SEE DRONE PORTS!!!!! I SEE DRONE PORTS!!!!!! DROOOOOOOOOOONES!!!!!!!!!
    9. Keptick

      Faction balls!

      Look at what I found! Props to Jaaskinal for making this a very long time ago :D
    10. Keptick

      The ultimate drone R&D thread

      That's exactly how the drone racks work ^_^. Well, apart from the rack part of course.
    11. Keptick

      [Closed] Utility Spaceship contest - (Salvage, Repair, PowerSupply, etc.)

      Very nice drone! However, THAT WARP GATE IN THE BACKGROUND IF F*CKING AMAZING!!!!!!!!!!!!!!
    12. Keptick

      The ultimate drone R&D thread

      If only the shotgun pattern was decent (not 90% of the pellets going to the right), swarm missiles would be easier to counter.
    13. Keptick

      The ultimate drone R&D thread

      Welcome to the drone club :D
    14. Keptick

      CV-063 Monolith x3 CFO - A WIP 1.5km long Mothership - Update #23

      He going to smooth it, just hasn't gotten around to doing it yet.
    15. Keptick

      Default vision values need adjustment for ranged weapons

      You'd probably want to delete your server config in that case. The game will generate a new one with the updated values.
    16. Keptick

      turrets with beams or cannons?

      hehehe, that's EVE influencing you :P. But yea, I'd totally make a blastertron if it was possible! <3 close range combat.
    17. Keptick

      turrets with beams or cannons?

      If your ship has the power, I'd suggest using the overdrive effect on your turrets. 3x damage 6x power consumption. Otherwise damage is linear with block count.