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    1. Lecic

      Multiplayer Control Over Different Systems

      Moving around patches of higher resistance shield is a lot more than just a minigame. It has a serious physical effect on the battlefield, while the little minigames I'm talking about would just be a way to boost the effectiveness of a human compared to an NPC.
    2. Lecic

      StarMade 0.1836 New Tutorial and loads of fixes

      You need the same amount of blocks total. Let's say your system currently has a 60:60:60 setup. Slave now needs to equal the combined master and effect, so a 45:90:45 would give you the same power as you currently have. M + E = S This also applies to set-ups without effects. Since E = 0, M =...
    3. Lecic

      Multiplayer Control Over Different Systems

      Players should be able to. I was just saying that they should be able to do all the same tasks. I personally wouldn't have fun just sitting at a computer on a ship someone else was piloting. I'd much rather man (or, remote control) and turret or fighter from the hangers. I'm sure there ARE...
    4. Lecic

      StarMade 0.1836 New Tutorial and loads of fixes

      How the hell is getting more DPS with a 2:2:2 weapon than a 6:0:0 weapon NOT BROKEN? You have no idea what you're talking about. It's an alpha game. Expect refits. I just went and refit most of my ships. Design your ships with the knowledge that you'll probably have to re-arrange the guts at...
    5. Lecic

      Multiplayer Control Over Different Systems

      I said nothing about Star Trek fans not being allowed to be pulled towards this game. I said one line about the game not being the same thing as Star Trek, which is what the idea seems to be based on, and I'd prefer if Starmade stayed unique to itself instead of being an amalgamation of other...
    6. Lecic

      StarMade 0.1836 New Tutorial and loads of fixes

      I'm sorry, what bug are you referring to? The one that let you do more damage than was allowed by the set rules of every block combo doing the same *pure* (not accounting for bonuses against certain blocks or things with effects) DPS? Because if so, you're a moron. You can't seriously expect...
    7. Lecic

      StarMade 0.1836 New Tutorial and loads of fixes

      Guys. You could get more DPS from a 2:2:2 than a 6:0:0. That is broken. This was the easiest way for schema to repair this flaw. You don't need to increase the number of blocks in your system. The same amount as you had before will still work (except in extremely small cases), you just need to...
    8. Lecic

      StarMade 0.1836 New Tutorial and loads of fixes

      Hooray for people not understanding how it works now. Let's say a weapon system has 100 blocks, and has 1000 DPS. A 50:50 weapon system will have 100 blocks and 1000 DPS as well. A 25:50:25 weapon system will have 100 blocks and 1000 DPS. While you need to change the specific block type...
    9. Lecic

      transporters (ship to ship Teleportation)

      All it needs to do is grapple you to the other ship and warp you a split second afterwords. Since you'll be aligned to the ship's relative coordinates, this won't be an issue.
    10. Lecic

      Multiplayer Control Over Different Systems

      Can you seriously just not take "no" as an answer? I don't like the idea of directional shielding. I don't think it belongs in the game. My opinion is that any bonus "shielding" should come from intelligent designing of your ships, with armor and docked shield plates, not a guy at a console...
    11. Lecic

      How to outfit fighters?

      Nope. They can provide a serious health boost, though, against cannons and beams.
    12. Lecic

      Core overheat leaves ship intact

      Why are asteroids so much more resource intensive for collisions? Anyway, i'd love to see something like this.
    13. Lecic

      transporters (ship to ship Teleportation)

      If the game can handle moving players grappled onto a ship between sectors, I'm sure it could handle this.
    14. Lecic

      Multiplayer Control Over Different Systems

      What? I was saying I never said anything about separate shield pools. Only armor boosts. I don't agree with the suggestion because I don't think it will add anything to combat. Your system is even more exploitable, because you can have the core in a heavily armored center of the ship, while...
    15. Lecic

      How to outfit fighters?

      Luckily for you, unfactioned ships gain the faction of the ship they are docked to temporarily.
    16. Lecic

      Multiplayer Control Over Different Systems

      Large ships can more effectively use armor. interior volume in higher than exterior surface area due to square-cube law, allowing for thick armor plating while still having enough systems inside to support movement with it. Furthermore, it's pointless to aim at the less-armored sections of a...
    17. Lecic

      Multiplayer Control Over Different Systems

      This specific part of the suggestion is about directional shielding. I am posting my opposition to directional shielding, and an alternative that promotes more varied ship designs. I have nothing against the majority of this suggestion. I am just opposed to directional shielding.
    18. Lecic

      Official discussion: Is Schema even real?

      Perhaps, but this orb worshiper also writes things sometimes, so I think he's reliable.
    19. Lecic

      Official discussion: Is Schema even real?

      Everything that is not fiction is real. That's how reality works. If something isn't real, it's fiction. An AI is not fiction, and therefor is real. Synonyms are not necessarily 100% exactly the same definition. They're more of a gradient. Certain dictionary websites show this. For example...
    20. Lecic

      Multiplayer Control Over Different Systems

      It doesn't add complexity and strategy to battles. It just continues to make people treat titans like jumbo fighters that smash into eachother head-on. If you want directional "shielding", what we should really have is an improved armor system, where you can build your ship to have exactly as...