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    1. Sven_The_Slayer

      Starmade Ship Showcases

      I have not even released my best ship yet...
    2. Sven_The_Slayer

      AI travel option

      So I guess it would be possible to order your ships around but anything beyond moving between unloaded sectors probably won't happen unless the game simulates battles as well.
    3. Sven_The_Slayer

      [Classification] =Unofficial= TheImperialDonut's DMSCS (Damascus)

      I kind of think making it a sticky makes it look more official. I could see a directory thread linking to the various classifications warranting being a sticky but any individual class system being so seem like favoritism. Of course it is your call, that's just my opinion.
    4. Sven_The_Slayer

      A change to docking mechanics

      As far as I know that's already a planned feature. I'm not sure if we can customize the direction of the ship but we will be able to customize the direction of the dock. Allowing the docking module to rotate makes it have 24 possible block positions. Allowing the ship to dock in any...
    5. Sven_The_Slayer

      The bigger the ship the more engines required.

      There was a discussion here regarding the exact thruster equation and how the game should handle it. http://starmadedock.net/threads/how-should-starmade-generate-thrust.251/
    6. Sven_The_Slayer

      How should starmade generate thrust?

      So I've had plenty of time to play with the new thrust mechanic and I have to say I've come to terms with it. Creating ships with proper thrust is easy and intuitive if you know what you are doing. Can you create extremely powerful engines using very little thrusters? Sure, but this doesn't...
    7. Sven_The_Slayer

      The bigger the ship the more engines required.

      That's actually wrong, the efficiency increases because the size increased. The current trust calculation subtracts 1 from each dimension before multiplying them together, that means if you have a single line of thrusters you are only gaining thrust from one dimension, your thrusters need to be...
    8. Sven_The_Slayer

      A change to docking mechanics

      We can't say for sure which one is more resource intensive, so it's a moot point to argue it. Can you honestly say you would rather have to build the docking modules in a specific pattern instead of having the game auto adjust? Two solutions and one is clearly easier on the builder and and...
    9. Sven_The_Slayer

      A new series of ship is coming!

      Don't worry about ships looking like others, as long as you are not outright stealing and modifying somebody elses ships you should be fine. Why am I just about the only one who builds medical ships that do not repair? You don't need to build ships that have to do something, this is a...
    10. Sven_The_Slayer

      A change to docking mechanics

      Either way there is going to be calculating involved, I doubt one method takes significantly more power than the other, the difference is one method is intuitive, scalable, doesn't require you to change builds, doesn't require you to build your enhancers in a specific pattern but yet the result...
    11. Sven_The_Slayer

      A change to docking mechanics

      No, the simplest solution that would take no additional changes to ships would be to allow a dock to expand as it does now until it encounters a conflict, once the conflict is detected, the dock stops expanding in that direction. This way you will be able to expand turrets and docks in any...
    12. Sven_The_Slayer

      Motors

      I would love to have some kind of motor and there could be many ways to do it. I don't like the idea of having behave exactly like a dock. It would be fine if it took some of the qualities but I do not like the idea of having to mount a core and then add shields. If it was simply a dock like...
    13. Sven_The_Slayer

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      The site may not have any "new" features but it has improved greatly over the old site. Just posting is more fluid. The old site had a really weird editor, you could not copy and paste directly, you could not use your own spell checker, you could not use BB code. You were not even linked to...
    14. Sven_The_Slayer

      Collection of Random Screenshots

      Guys, I think there is something wrong with the gravity drive. So this one was taken with my ship docked to the side of a station. I aligned my view to the ship but the character model is still sideways relatively so it just looks off.
    15. Sven_The_Slayer

      United Colonial Systems Shipwright

      I build based on my fleet doctrine, it states most ships must have a dual layer hull. This is what gives my ships most of their signature bulky look. I hope to give future LX ships a sleeker more luxurious looking design but options are limited on a small ship while building with the tight...
    16. Sven_The_Slayer

      UCS LX-11792-A1 Arcadia Yacht A1

      The Arcadia is the first in the UCS LX line. It's relatively small for a yacht but can keep a family of six safe, comfortable, and happy for a few weeks in deep space though she lacks the food production of larger ships to remain in deep space indefinitely. The Arcadia has four standard...
    17. Sven_The_Slayer

      Fleet Classification System

      Almost all my combat ships have missiles as well, but my cruiser will feature larger independently fired missile batteries instead of the heavy turrets found on my destroyer and future battleship. It's just one way to distinguish the classes, nothing more. Once again nobody has to follow my...
    18. Sven_The_Slayer

      Fleet Classification System

      It's just how I decided to structure my system, you can structure yours any way you like. I just don't see the need to have frigate -> destroyer -> cruiser -> battleship -> battlecruiser -> dreadnought -> titan with no difference between ship other than size. "In the later 20th century, the...
    19. Sven_The_Slayer

      Fleet Classification System

      Dreadnought or dreadnaught are perfectly acceptable classifications just like titan. The HMS Dreadnought spawned an entire generation of battleships under her name. Battleship -> Bigger Battleship (Breadnought)
    20. Sven_The_Slayer

      Suggestion Photo Limit and Spoilers

      A spoiler like tag that doesn't load images would be great, if feasible, as I bet the spoilers do not prevent images from loading, and I bet that's just a nightmare on mobile phones. As long as I am not going to be punished if I have to make multiple posts to cover a ship. As for my shipyard...