Your right and if you do a little reading into it you'll see its a legit tool to create irc bots(not all irc bots are bad) but even legit tools can be used the wrong way or be exploited because of a weakness in their code. what really worries me is i have found two variants of the file. one 25kb...
sometimes the ramblings of one are enlightenment for others lol. if there was a small shipyard say at the trade guild shops i could see field repairs being less important.
So here what i tested. i went to another of my systems with starmade, updated it and trend micro did not detect any issues with the file however the size of the file was something like 26kb. I copied that file to the machine that was flagging it as spyware and it did not get any notifications...
I never got around to playing Space Engineers. was just trying to think of a lower tech way of making repairs besides a the shipyards while adding additional uses for the heal beam and Astrotech. i could see how it might seem tedious.
This, i didn't think of and your right the Astrotech would...
Trendmicro. i am running additional scans right now and im also testing to see if another of my systems will detect the same thing with the download directly from the site instead of steams update.
if a battle is happening and say i have 5 vats all with clones at the ready the first 5 will instantly respawn; that 6th person will have to wait, if those same 5 then die they to will have to wait afterwards. you'd only get an instant spawn as long as the clones were readily available. So in a...
no not replacing the blueprint system. ill give an example for building. you get your blueprint and select it then you get a shadow or ghost preview of what it would be sorta like what you see when you use pasting currently in the game. you would then fly around it with the heal beam gun or...
As my best friend Admiral Ackbar would say: ITS A TRAP; well... kinda i know shipyards have been talked up and theirs tons of suggestions and ideas out there for it but i didn't quite see this one(closest would be how to make astrotech useful). so to begin I'm gratefully sorry if your groaning...
what mega said, you'd have to wait for the next clone to complete or choose a different location to spawn at. this is why the vat would be an option not a replacement to the undeathinator. admins for servers could place one at a public hub of sorts so you'd always have some place to fall back to...
not quite the issue i got but i have received some graphical issues with paint blocks showing artifacts and logic blocks not showing correct colors when off. however after testing, this happens when i use the 256 resolution settings on default skin. whats yours currently set to?
The cloning vat module is an alternative to the Undeathinator that would allow individual players or factions create custom spawn points. The cloning vat could be built on stations or planet and would create a 1x2 area that would need to be kept clear(much like a docking station area). the...
I would love to see some sectors being nebula filled with gases that could be collected, no radar or target locks working in them maybe slight damage to the ship over time so you couldn't stay long. or a wormhole that leads into a sector only accessible by it.
that's kinda what i was looking for on my server i have. i know i can create a faction with admin but what i wasn't sure of is if i could get AI ships to spawn.
i guess my next question is how do you set the faction to spawn AI once created?
Hey all, just had a quick question, is there a way to create additional AI controlled factions? i wanted to setup a faction that would load custom civilian ships that would spawn in system(small transports, cargo ships, miners)
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